Home: Wiksik
Been on the island since 2011-11-03
Died: 70 times (last time was 2025-12-23 19:27 at the hands of Kaelani, killed by a machete)
Level: 39
Class: Shaman (native)
Primary Clan: Tribe of the Tarak
Secondary Clan: The Necromancers Guild
Underworld: https://underworld.shartak.com/?id=22652
Deadzone: http://shartak.aphlor.org/deadzone/view/22652
Description:
Deep in the jungle...
They carry 1 tiger tooth amulet, 1 parrot feather charm, 1 skull staff, 1 monkey claw charm, 1 silver skull cross and 1 falcon.
Achievements:(22 total)
Areas explored: 1557 (42.9% of island)
HP Healed: 3852
Trading Points: 704
Spirits Exorcised: 2
Wailing Damage: 236
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 40
Alcohol Drunk: 88
Heads Collected: 23
Fruit Juiced: 1808
Successful Possessions: 3
Tracks Found: 357
Fires Started: 9
Fires Extinguished: 1
Items Buried: 168
Items Found: 4630
Jungle Chopped: 1403
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 8
Signposts Smashed: 2
Treasures Found: 15 (added 2014-07-14)
NPC kills: 432; last kill: alligator
Animals: 429
Shamans: 1
Traders: 2
Natives killed: 18; last kill: Wicked Rowan
Raktam: 2
Dalpok: 4
Wiksik: 6
Rakmogak: 6
Outsiders killed: 14; last kill: Kaelani
Derby: 5
Durham: 0
York: 6
Shipwreck: 3
|
| NPC kills (detailed): |
| Name | Kills |
| alligator | 218 |
| tiger | 29 |
| elephant | 20 |
| zombified bat | 17 |
| bat | 17 |
| wild boar | 17 |
| large stag | 17 |
| rat | 16 |
| monkey | 12 |
| parrot | 12 |
| rhino | 7 |
| silverback | 6 |
| large deer | 5 |
| small deer | 5 |
| zombified alligator | 4 |
| hungry alligator | 4 |
| ferocious tiger | 3 |
| guard dog | 2 |
| turtle | 2 |
| goat | 2 |
| zombified shargle | 2 |
| zombified wild boar | 2 |
| deadly tiger | 1 |
| zombified large stag | 1 |
| Trader Sam | 1 |
| zombified silverback | 1 |
| zombified turtle | 1 |
| zombified rhino | 1 |
| shargle | 1 |
| giant spider | 1 |
| zombified tiger | 1 |
| Tamdal Gak | 1 |
| Hodrali | 1 |
| werewolf | 1 |
| zombified parrot | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has indicated they have peaceful intentions and would prefer not to be killed.
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