Home: Dalpok
Been on the island since 2010-07-23
Died: 369 times (last time was 2024-12-04 17:30 at the hands of Dalek, killed by a machete)
Level: 43
Class: Shaman (native)
Primary Clan: The League of Evil Shamans
Underworld: https://underworld.shartak.com/?id=21012
Deadzone: http://shartak.aphlor.org/deadzone/view/21012
Description:
A wicked girl with a mean streak and a sweet smile.
They carry 1 pair of batwing earrings and 1 pink-and-purple scarf.
Achievements:(54 total)
Areas explored: 5157 (142.1% of island)
HP Healed: 2349
Trading Points: 2032
Spirits Exorcised: 52
Wailing Damage: 2901
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 12
Alcohol Drunk: 44
Heads Collected: 96
Fruit Juiced: 241
Successful Possessions: 106
Tracks Found: 5600
Fires Started: 18
Fires Extinguished: 10
Items Buried: 94
Items Found: 8174
Jungle Chopped: 9008
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 10
Signposts Smashed: 165
Treasures Found: 87 (added 2014-07-14)
NPC kills: 5194; last kill: parrot
Animals: 5194
Shamans: 0
Traders: 0
Natives killed: 45; last kill: anaalipunktio
Raktam: 1
Dalpok: 4
Wiksik: 2
Rakmogak: 38
Outsiders killed: 94; last kill: Dalek
Derby: 6
Durham: 25
York: 7
Shipwreck: 56
|
NPC kills (detailed): |
Name | Kills |
parrot | 2212 |
small deer | 474 |
monkey | 390 |
large stag | 378 |
large deer | 370 |
wild boar | 226 |
bat | 166 |
tiger | 126 |
elephant | 123 |
shargle | 61 |
silverback | 56 |
zombified parrot | 53 |
rhino | 44 |
zombified bat | 41 |
zombified large deer | 40 |
turtle | 39 |
zombified small deer | 38 |
zombified large stag | 36 |
zombified wild boar | 36 |
goat | 33 |
bear | 31 |
rat | 27 |
alligator | 26 |
giant spider | 25 |
songbird | 25 |
zombified alligator | 18 |
zombified tiger | 14 |
zombified monkey | 13 |
mummy | 8 |
Easter Bunny | 7 |
zombified elephant | 6 |
zombified werewolf | 5 |
zombified goat | 5 |
zombified silverback | 5 |
turkey | 5 |
ferocious shargle | 4 |
ferocious tiger | 4 |
zombified turtle | 3 |
zombified shargle | 3 |
hungry alligator | 2 |
rogue elephant | 2 |
zombified bear | 2 |
werewolf | 2 |
aggressive wild boar | 1 |
Steward | 1 |
python | 1 |
Second Mate | 1 |
giant squid | 1 |
zombified rhino | 1 |
zombified rat | 1 |
hungry bear | 1 |
Captain Briggs | 1 |
First Mate | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)