Home: Raktam
Been on the island since 2017-12-25
Died: 119 times (last time was 2023-05-06 07:09 at the hands of Dalek, killed by a machete)
Level: 41
Class: Warrior (native)
Primary Clan: The Necromancers Guild
Underworld: https://underworld.shartak.com/?id=25285
Deadzone: http://shartak.aphlor.org/deadzone/view/25285
Description:
I find that I do not enjoy being eaten.
[profile][profile]
They carry 1 parrot feather charm, 1 rabbit foot charm, 1 monkey claw charm, 1 skull, 1 silver skull cross and 1 skull staff.
Achievements:(42 total)
Areas explored: 5110 (140.8% of island)
HP Healed: 1002
Trading Points: 1017
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 3202; last kill: shargle
Animals: 3202
Shamans: 0
Traders: 0
Natives killed: 34; last kill: anaalipunktio
Raktam: 0
Dalpok: 1
Wiksik: 1
Rakmogak: 32
Outsiders killed: 43; last kill: Dalek
Derby: 0
Durham: 1
York: 13
Shipwreck: 29
|
NPC kills (detailed): |
Name | Kills |
monkey | 310 |
tiger | 285 |
large deer | 262 |
parrot | 223 |
small deer | 220 |
elephant | 215 |
large stag | 210 |
wild boar | 187 |
zombified monkey | 186 |
zombified rat | 176 |
zombified parrot | 140 |
giant spider | 110 |
bat | 106 |
shargle | 100 |
zombified wild boar | 95 |
zombified bat | 86 |
silverback | 66 |
zombified small deer | 32 |
bear | 29 |
ferocious tiger | 22 |
goat | 22 |
rat | 19 |
zombified tiger | 14 |
zombified large stag | 14 |
zombified alligator | 13 |
zombified large deer | 10 |
rhino | 8 |
zombified shargle | 7 |
rogue elephant | 6 |
zombified silverback | 4 |
ferocious shargle | 3 |
zombified werewolf | 3 |
zombified elephant | 3 |
Easter Bunny | 2 |
aggressive wild boar | 2 |
python | 2 |
zombified rhino | 2 |
hungry bear | 2 |
turtle | 1 |
zombified turtle | 1 |
enraged silverback | 1 |
zombified giant squid | 1 |
zombified goat | 1 |
werewolf | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Blowpipe training
- Gain 20% on blowpipe accuracyAdvanced blowpipe training
- Gain another 20% on blowpipe accuracy
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)