Home: the shipwreck
Been on the island since 2013-10-28
Died: 226 times (last time was 2024-10-21 21:15 at the hands of anaalipunktio, killed by a knife)
Level: 42
Class: Pirate (outsider)
Primary Clan: The First Continental Congress of Durham
Secondary Clans: Scavengers of the Ghost Ship - One Mo' Time and Shartak Deforestation Movement
Underworld: https://underworld.shartak.com/?id=23992
Deadzone: http://shartak.aphlor.org/deadzone/view/23992
Description:
The Flay dynasty explained:
- Flay: My original, retired since 2012.
- FlayII: My current and only active character.
- FlayIII: Unrelated to me. A bounder and a cad that should be killed on sight. Believed to be an alt of spooge/thechump (he must have gotten annoyed by me killing both is alts in one go and then skipping town before he could kill me back).
- FlayIV: Some other guy's alt whose purpose in life seems to be griefing FlayIII and writing over his graffiti, and is therefore a decent fellow.
They carry 1 monkey claw charm and 1 tiger tooth amulet.
Achievements:(44 total)
Areas explored: 5164 (142.3% of island)
HP Healed: 4416
Trading Points: 12792
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 127
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 10
Alcohol Drunk: 856
Heads Collected: 0
Fruit Juiced: 625
Successful Possessions: 5
Tracks Found: 6217
Fires Started: 76
Fires Extinguished: 2
Items Buried: 191
Items Found: 13490
Jungle Chopped: 7920
Parrots Tamed: 10
Monkeys Tamed: 5
Signposts Built: 2
Signposts Smashed: 36
Treasures Found: 717 (added 2014-07-14)
NPC kills: 3418; last kill: tiger
Animals: 3412
Shamans: 3
Traders: 3
Natives killed: 184; last kill: anaalipunktio
Raktam: 2
Dalpok: 95
Wiksik: 1
Rakmogak: 86
Outsiders killed: 64; last kill: The Dullahan
Derby: 5
Durham: 41
York: 12
Shipwreck: 5
Raktam: 1
|
NPC kills (detailed): |
Name | Kills |
monkey | 451 |
wild boar | 366 |
large stag | 366 |
zombified wild boar | 326 |
tiger | 317 |
parrot | 229 |
small deer | 200 |
large deer | 175 |
bat | 172 |
zombified large stag | 151 |
elephant | 123 |
zombified parrot | 109 |
zombified monkey | 75 |
turtle | 55 |
silverback | 53 |
shargle | 31 |
rhino | 30 |
alligator | 26 |
Steward | 17 |
rat | 17 |
mummy | 15 |
zombified bat | 14 |
Easter Bunny | 12 |
zombified werewolf | 10 |
ferocious tiger | 9 |
zombified small deer | 7 |
goat | 5 |
First Mate | 5 |
elf | 4 |
zombified large deer | 4 |
songbird | 4 |
zombified tiger | 3 |
guard dog | 3 |
Second Mate | 3 |
Captain Briggs | 3 |
ferocious shargle | 2 |
zombified turtle | 2 |
giant spider | 2 |
Kadmor | 2 |
Trader Tamdal | 2 |
bear | 2 |
turkey | 2 |
hungry alligator | 1 |
python | 1 |
zombified guard dog | 1 |
rogue elephant | 1 |
hungry python | 1 |
zombified giant squid | 1 |
zombified alligator | 1 |
zombified rhino | 1 |
zombified silverback | 1 |
zombified elephant | 1 |
Hodrali | 1 |
zombified shargle | 1 |
werewolf | 1 |
Trader Dick | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20Lead Belly
- You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Plundering
- Improve the odds of finding items in foreign camps
Animal Trainer
- You can tame a parrot or monkey enough to keep you company as you roam the island.
Basic Pistol Training
- Gain 15% on pistol attacksAdvanced Pistol Training
- Gain 15% on pistol attacks
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