Home: York
Been on the island since 2006-03-11
Died: 132 times (last time was 2025-10-06 13:56 at the hands of Kaelani, killed by some cat-o-nine tails)
Level: 39
Class: Soldier (outsider)
Primary Clan: Botheringham FC Supporters' Club
Secondary Clan: Pwotters
Underworld: https://underworld.shartak.com/?id=1247
Deadzone: http://shartak.aphlor.org/deadzone/view/1247
Description:
A thin, hardbitten private soldier in a threadbare uniform (patched here and there with furs and skins) and a pink-and-purple scarf. He has a wild look in his eye, and appears to be half savage.
All Outsider kills are revenge (Durham PKers 2022). Most Native kills are cannibals (and most date back to the early days of cannibalism, when raids were more common). Except Outter. He started it though.
Twice-Slayer of [profile]Re-Pete[/profile]. [profile]npc-3294[/profile]
I soloâd a python! 22/01/2025
They carry 1 tiger tooth amulet, 1 pink-and-purple scarf, 1 silver skull cross, 1 glowing crystal pendant and 7 skulls.
| Achievements:(51 total) 
           Areas explored: 3978 (109.6% of island)
 HP Healed: 3784
 Trading Points: 1735
 Spirits Exorcised: 0 (not a shaman)
 Wailing Damage: 1892
 Ritual Feasts: 0 (not a cannibal)
 Mentioned in 0 profile
 
 The following extended statistics are since 1st Jan 2011.
 
 Alcohol Brewed: 3
 Alcohol Drunk: 207
 Heads Collected: 0
 Fruit Juiced: 27
 Successful Possessions: 60
 Tracks Found: 375
 Fires Started: 4
 Fires Extinguished: 2
 Items Buried: 152
 Items Found: 5764
 Jungle Chopped: 1694
 Parrots Tamed: 0 (not a pirate)
 Monkeys Tamed: 0 (not a pirate)
 Signposts Built: 52
 Signposts Smashed: 11
 Treasures Found: 3 (added 2014-07-14)
 
 NPC kills: 2776; last kill: zombified mummy
 Animals: 2776
 Shamans: 0
 Traders: 0
 Natives killed: 14; last kill: beerocolli
 Raktam: 0
 Dalpok: 0
 Wiksik: 3
 Rakmogak: 11
 Outsiders killed: 11; last kill: Aaron The Moor
 Derby: 1
 Durham: 10
 York: 0
 Shipwreck: 0
 
 | 
| NPC kills (detailed): |  | Name | Kills |  | parrot | 300 |  | monkey | 283 |  | zombified bat | 269 |  | large stag | 263 |  | tiger | 239 |  | large deer | 230 |  | wild boar | 221 |  | small deer | 208 |  | elephant | 190 |  | bat | 184 |  | alligator | 61 |  | rhino | 54 |  | turtle | 36 |  | rat | 28 |  | shargle | 26 |  | silverback | 25 |  | zombified parrot | 23 |  | zombified mummy | 15 |  | zombified wild boar | 14 |  | zombified monkey | 13 |  | zombified tiger | 12 |  | Easter Bunny | 10 |  | zombified large stag | 10 |  | zombified turtle | 8 |  | bear | 8 |  | zombified werewolf | 7 |  | zombified small deer | 5 |  | mummy | 5 |  | goat | 4 |  | guard dog | 4 |  | giant spider | 3 |  | werewolf | 3 |  | ferocious tiger | 2 |  | python | 2 |  | zombified rhino | 2 |  | zombified rat | 1 |  | turkey | 1 |  | First Mate | 1 |  | rogue elephant | 1 |  | Second Mate | 1 |  | zombified alligator | 1 |  | hungry alligator | 1 |  | zombified elephant | 1 |  | Captain Briggs | 1 |  | 
Skills:- Basic language- Understand the smaller words of foreign languages- Advanced language- Better understanding of foreign languages- Expert language- Full comprehension of foreign languages- Foreign Writing- Not only can you understand foreign languages, you can also write it well enough to be understood
 - Foreign Speech- Not only can you understand foreign languages, you can also speak it well enough to be understood- Pirate speech- You can talk to pirates in their own unique dialect
 
 
 
 
- Close quarter combat- Gain 10% to hit with melee attacks- Advanced close quarter combat- Gain 15% to hit with melee attacks- Balanced Stance- Sometimes turn a miss into a glancing blow.
 
 
- Body building- Increases melee damage- Stamina- Increases max HP by 20
 
- Ghostly whisper- Allows spirits to communicate- Haunting scream- Attract other spirits and scare the living- Shocking shriek- Scare nearby living players- Banshee wail- Frighten living players further away
 - Possession- Be able to possess the bodies of the living- Forceful possession- Sometimes a stronger presence is needed to be able to possess the living
 
 - Haunting- Allows spirits to track down and haunt their last killer.
 
 
 
- Exploration- Helps you remember some of the places you've been- Cartography- Stops you forgetting where you've visited
 - Trekking- Faster movement through the jungle
 - Swimming- Faster movement through water
 - Survival - Firecraft- Knowledge of how to create, control and use fires
 
- Basic tracking- With some difficulty, you can track animals and people- Advanced tracking- You can track animals and people who were here recently- Expert tracking- You can track animals and people who were here several days ago.- Tracking mastery- Tracking animals and people is nearly effortless
 
 
 
- Clan leadership- Allows you to start your own clan or help lead one
- Sixth sense- Sense presence of and hear spirits- Psychic recognition- Lets you recognise active spirits
 
- Haggling- Be able to obtain slightly better prices from some traders
- Digging- Can dig deep holes.
- Faith- Belief in the spirits of the ancestors increase charm effects.
- Agriculture- Gives you a better chance of getting things to grow
- Native knowledge- Outsiders gain basic native knowledge
- Triage- Be able to tell who is most injured- First aid- Heal 10 HP with a first aid kit
 
- Firearms training- Gain 20% on firearms attacks- Advanced firearms training- Gain another 20% on firearms attacks
 
 
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)