Home: the shipwreck
Been on the island since 2024-11-13
Died: 166 times (last time was 2026-09-16 14:29, killed by a shark attack)
Level: 41
Class: Pirate (outsider)
Primary Clan: Shartak Deforestation Movement
Secondary Clans: Kraken Bait and North Shartak Trading Company
Underworld: https://underworld.shartak.com/?id=27247
Deadzone: http://shartak.aphlor.org/deadzone/view/27247
Description:
You see everything special. Travelling Trader, no, really. I retired, BoTh Times, Too early. Trying to keep it to the Haitied side. My Alt's got the Dominican. Otherwise... we trade off.
Shown here is a motion sculpture of bones and planks operated from within by vines and the ship's cat. The damn thing's even added weapons to every appendage, and I mean every appendage. Whale oil lamps light it's eyes at night. Nobody's fooled by it's vaguely non/human appearance. It's also filled up inside with looted goods.
As a part of the deforestation, or manscaping, of Shartak, I will kick a tree's ass! I'll chop one 10 or ten 1s if they look at me wrong. Big box colonialism. Someone teach me fire, the island needs a fever. I use my Parrot to communicate and a Monkey for manual dexterity. Real characters are built. Part Barn / Part Cat / All Chaotic / All Neutral.
The Chopping List!: Plunder Treasures, assure Fair Trade Market Values at ultimate Pricepoint, Follow the Maps, Tamer the Re-Pete https://www.leaky.org/repeteparrot.pl Parrot, keep killing everyone who kills me cause it's the only language they knows,
Some say the world will end in fire, Some say in ice. From what I've tasted of desire I hold with those who favor fire. But if it had to perish twice, I think I know enough of hate To know that for destruction ice Is also great And would suffice.
"Contraption Cat" I Like It! Well, the suspicion there's I'm no Pirate, in fact I'm probably the ship's cat after all, in a piloted suit of driftwooden planks and rum crates, bristling with weapons, topped off with a generously donated skull in a tricorn hat, with a trained monkey as me second mate, and a parrot at the comms. Go ahead and laugh about it.
They carry 1 skull staff, 1 pocket watch, 1 tricorn hat, 3 parrot feather charms, 1 silver skull cross, 3 cat-o-nine tails, 1 pith helmet, 3 tiger tooth amulets, 1 pair of batwing earrings, 1 Club Palermo pint glass, 1 plain wooden cup, 1 wild boar tusk necklace, 3 monkey claw charms, 1 pink-and-purple scarf and 1 rabbit foot charm.
They have a parrot sat on their shoulder.
Achievements:(13 total)
Areas explored: 3489 (96.2% of island)
HP Healed: 426
Trading Points: 966
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 80
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 77
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 8
Tracks Found: 24
Fires Started: 28
Fires Extinguished: 1
Items Buried: 23
Items Found: 1013
Jungle Chopped: 973
Parrots Tamed: 55
Monkeys Tamed: 49
Signposts Built: 51
Signposts Smashed: 18
Treasures Found: 41 (added 2014-07-14)
NPC kills: 608; last kill: wild boar
Animals: 601
Shamans: 0
Traders: 7
Natives killed: 10; last kill: anaalipunktio
Raktam: 0
Dalpok: 1
Wiksik: 4
Rakmogak: 5
Outsiders killed: 7; last kill: Snow
Derby: 2
Durham: 2
York: 2
Shipwreck: 1
|
| NPC kills (detailed): |
| Name | Kills |
| zombified bat | 75 |
| large deer | 48 |
| large stag | 46 |
| bat | 43 |
| tiger | 41 |
| wild boar | 34 |
| small deer | 32 |
| monkey | 30 |
| parrot | 28 |
| zombified parrot | 23 |
| zombified monkey | 23 |
| elephant | 22 |
| turtle | 17 |
| zombified guard dog | 15 |
| songbird | 12 |
| zombified tiger | 12 |
| zombified large stag | 12 |
| zombified mummy | 12 |
| rat | 10 |
| zombified wild boar | 9 |
| zombified large deer | 8 |
| zombified turtle | 8 |
| zombified werewolf | 7 |
| silverback | 7 |
| shargle | 5 |
| Easter Bunny | 3 |
| guard dog | 3 |
| bear | 2 |
| ferocious tiger | 2 |
| zombified small deer | 2 |
| rhino | 2 |
| vicious parrot | 2 |
| Tamdal Toe | 1 |
| Trader Tom | 1 |
| Second Mate | 1 |
| fully-grown giant squid | 1 |
| alligator | 1 |
| elf | 1 |
| Tamdal Tak | 1 |
| Trader Harry | 1 |
| zombified elephant | 1 |
| turkey | 1 |
| Tamdal Tik | 1 |
| Trader Sam | 1 |
| Trader Dick | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20Lead Belly
- You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Plundering
- Improve the odds of finding items in foreign camps
Animal Trainer
- You can tame a parrot or monkey enough to keep you company as you roam the island.
Basic Pistol Training
- Gain 15% on pistol attacksAdvanced Pistol Training
- Gain 15% on pistol attacks
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