Home: Raktam
Been on the island since 2011-03-19
Died: 21 times (last time was 2024-02-18 08:31 at the hands of andu, killed by a heavy sword)
Level: 43
Class: Villager (native)
Primary Clan: Animals of Shartak
Secondary Clans: Shartak Deforestation Movement and Trip The Light Fantastic
Underworld: https://underworld.shartak.com/?id=21933
Deadzone: http://shartak.aphlor.org/deadzone/view/21933
Description:
The Three Wise Monkeys are Mizaru, covering his eyes, who sees no evil; Kikazaru, covering his ears, who hears no evil; and Iwazaru, covering his mouth, who speaks no evil. These monkeys are always together and act in unison, as if they were three aspects of one creature. They search for their lost companion, the fourth monkey Shizaru, who does no evil. Without his influence, the other three are capable of just about anything. Right now they are content to eat green bananas, kill giant spiders, and remain fat and peaceful. Let's hope these monkeys don't turn to the dark side. And the bananas don't run out.
The Three Who Are One bear a burning hatred for those humans who kill monkeys. Any monkey kills in your profile will draw their attention. They will attack and kill you if they can.
They carry 1 silver skull cross.
Achievements:(26 total)
Areas explored: 457 (12.6% of island)
HP Healed: 1068
Trading Points: 55
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 1234; last kill: ferocious tiger
Animals: 1234
Shamans: 0
Traders: 0
Natives killed: 4; last kill: andu
Raktam: 1
Dalpok: 0
Wiksik: 2
Rakmogak: 1
Outsiders killed: 4; last kill: Some Idiot
Derby: 0
Durham: 1
York: 2
Shipwreck: 1
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NPC kills (detailed): |
Name | Kills |
songbird | 439 |
zombified bat | 321 |
giant spider | 250 |
rat | 77 |
shargle | 31 |
parrot | 31 |
zombified parrot | 29 |
goat | 16 |
bear | 16 |
bat | 6 |
large stag | 3 |
wild boar | 2 |
elephant | 2 |
tiger | 2 |
small deer | 1 |
zombified wild boar | 1 |
ferocious tiger | 1 |
zombified werewolf | 1 |
zombified rat | 1 |
zombified elephant | 1 |
large deer | 1 |
werewolf | 1 |
zombified giant spider | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2024-10-20.
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