Home: Dalpok
Been on the island since 2006-11-07
Died: 401 times (last time was 2024-10-29 20:47 at the hands of Dalek, killed by a knife)
Level: 42
Class: Villager (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=6520
Deadzone: http://shartak.aphlor.org/deadzone/view/6520
Description:
I'm a 155 Lb, 5' 11" male with blue eyes and shoulder-length light brown hair. I'm wearing a black loincloth with bare feet. I haven't killed any natives before unless I've been physically provoked.
They carry 1 rabbit foot charm, 1 parrot feather charm, 1 pair of batwing earrings, 1 monkey claw charm, 1 skull, 1 ornate staff, 1 cat-o-nine tails and 1 tiger tooth amulet.
Achievements:(55 total)
Areas explored: 3446 (95.0% of island)
HP Healed: 27666
Trading Points: 35
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 4
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 7384
Jungle Chopped: 9
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 1
Treasures Found: 0 (added 2014-07-14)
NPC kills: 15906; last kill: zombified wild boar
Animals: 15906
Shamans: 0
Traders: 0
Natives killed: 3; last kill: An 800 Pound Gorilla
Raktam: 0
Dalpok: 0
Wiksik: 1
Rakmogak: 2
Outsiders killed: 87; last kill: Joshua Taylor
Derby: 6
Durham: 1
York: 8
Shipwreck: 72
|
NPC kills (detailed): |
Name | Kills |
parrot | 2514 |
small deer | 1994 |
bat | 1961 |
large deer | 1892 |
large stag | 1860 |
monkey | 1516 |
wild boar | 1273 |
tiger | 986 |
elephant | 569 |
zombified parrot | 286 |
zombified bat | 259 |
rhino | 240 |
zombified monkey | 106 |
shargle | 84 |
zombified small deer | 81 |
zombified large stag | 59 |
zombified large deer | 55 |
zombified wild boar | 47 |
silverback | 29 |
zombified tiger | 28 |
ferocious tiger | 14 |
goat | 10 |
zombified rhino | 6 |
zombified elephant | 6 |
zombified werewolf | 5 |
ferocious shargle | 3 |
bear | 3 |
zombified shargle | 3 |
turtle | 2 |
Easter Bunny | 2 |
aggressive wild boar | 2 |
rat | 2 |
python | 1 |
giant spider | 1 |
zombified bear | 1 |
zombified alligator | 1 |
zombified goat | 1 |
zombified silverback | 1 |
alligator | 1 |
werewolf | 1 |
turkey | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
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