Home: the shipwreck
Been on the island since 2006-09-04
Died: 124 times (last time was 2024-12-04 04:48 at the hands of Dashing Derek, killed by a rifle)
Level: 41
Class: Pirate (outsider)
Primary Clan: Shartak Deforestation Movement
Underworld: https://underworld.shartak.com/?id=5344
Deadzone: http://shartak.aphlor.org/deadzone/view/5344
Description:
A dirty, grimy pirate whose been stranded on this island now for 18 years. Came to the Island as just a boy and is now a man realizing he's here forever. Just tryin' to fit in with the locals now. Taking up the hobby of Island preservation - cleaning roads of jungle growth, filling potholes so the young don't trip. Recently started taking up going from village to town clearing up the brush to keep them safe from fires.
They carry 4 skulls, 1 cat-o-nine tails, 1 skull staff and 1 harpoon.
Achievements:(28 total)
Areas explored: 2796 (77.1% of island)
HP Healed: 61
Trading Points: 1632
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 124
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 105
Heads Collected: 0
Fruit Juiced: 20
Successful Possessions: 5
Tracks Found: 116
Fires Started: 7
Fires Extinguished: 1
Items Buried: 29
Items Found: 243
Jungle Chopped: 7723
Parrots Tamed: 18
Monkeys Tamed: 18
Signposts Built: 5
Signposts Smashed: 58
Treasures Found: 98 (added 2014-07-14)
NPC kills: 493; last kill: bat
Animals: 493
Shamans: 0
Traders: 0
Natives killed: 5; last kill: Wicked Rowan
Raktam: 1
Dalpok: 3
Wiksik: 0
Rakmogak: 1
Outsiders killed: 7; last kill: Johnny Mac Brown
Derby: 2
Durham: 3
York: 1
Shipwreck: 1
|
NPC kills (detailed): |
Name | Kills |
wild boar | 86 |
monkey | 68 |
large stag | 65 |
tiger | 49 |
bat | 47 |
large deer | 45 |
small deer | 35 |
parrot | 23 |
elephant | 15 |
shargle | 13 |
silverback | 9 |
zombified wild boar | 6 |
zombified parrot | 5 |
rat | 4 |
alligator | 4 |
zombified large deer | 3 |
zombified bat | 3 |
zombified tiger | 2 |
goat | 2 |
bear | 2 |
turtle | 1 |
zombified small deer | 1 |
zombified silverback | 1 |
zombified monkey | 1 |
rhino | 1 |
zombified large stag | 1 |
zombified werewolf | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20Lead Belly
- You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Plundering
- Improve the odds of finding items in foreign camps
Animal Trainer
- You can tame a parrot or monkey enough to keep you company as you roam the island.
Basic Pistol Training
- Gain 15% on pistol attacksAdvanced Pistol Training
- Gain 15% on pistol attacks
This character has indicated they have peaceful intentions and would prefer not to be killed.
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