Home: Durham
Been on the island since 2024-09-19
Died: 5 times (last time was 2025-03-28 17:25 at the hands of Khadijah, killed by a machete)
Level: 25
Class: Soldier (outsider)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=27235
Deadzone: http://shartak.aphlor.org/deadzone/view/27235
Description:
Hello...
They carry 2 cat-o-nine tails, 1 tiger tooth amulet, 4 skulls and 2 tricorn hats.
Achievements:(3 total)
Areas explored: 1006 (27.7% of island)
HP Healed: 0
Trading Points: 21
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 1
Heads Collected: 0
Fruit Juiced: 3
Successful Possessions: 0
Tracks Found: 7
Fires Started: 0
Fires Extinguished: 0
Items Buried: 6
Items Found: 406
Jungle Chopped: 6
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 1989
Treasures Found: 0 (added 2014-07-14)
NPC kills: 335; last kill: turtle
Animals: 335
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 1; last kill: Nergal
Derby: 0
Durham: 1
York: 0
Shipwreck: 0
|
NPC kills (detailed): |
Name | Kills |
zombified monkey | 200 |
zombified parrot | 38 |
turtle | 14 |
monkey | 11 |
parrot | 9 |
rhino | 8 |
large deer | 7 |
small deer | 7 |
bat | 6 |
tiger | 5 |
zombified small deer | 5 |
large stag | 5 |
wild boar | 4 |
zombified large deer | 3 |
zombified large stag | 3 |
shargle | 2 |
songbird | 2 |
elephant | 2 |
goat | 1 |
zombified bat | 1 |
zombified werewolf | 1 |
silverback | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Firearms training
- Gain 20% on firearms attacksAdvanced firearms training
- Gain another 20% on firearms attacks
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