Plasmecha

Avatar for Plasmecha

Home: Rakmogak
Been on the island since 2021-02-12
Died: 216 times (last time was 2023-02-04 18:08 at the hands of Dam Frawd, killed by a heavy sword)
Level: 39
Class: Cannibal (native)
Primary Clan: S.H.A.R.T.
Secondary Clans: CAT ChAoTiC aNiMaL ToTeMs CAT and The Four Clans of the Apocalypse
Underworld: https://underworld.shartak.com/?id=26872
Deadzone: http://shartak.aphlor.org/deadzone/view/26872

Description:

Possibly the longterm effects of being constantly reincarnated near swamps. The Roamer there's up to something. Pabkim's doing mischief as well. A Roamer on RakMoGak, who attacks unprovoked, just another symptom of a world gone corrupt. The island needs a toxic cleanup crew. Someone like this Warrior, Scout, Villager, Shaman, Cannibal of RakMoGak.

March: May begin eating people. Some may take this personally. Those I may eat many times, yes. Nobody has figured out, if they ask me not to kill them, I usually do not. Peaceful intenders are not on my menu either. If I look at you and see you have killed many yourselves then I will figure you are okay with playing at this level.

April: What I'm calling deep personal research into the mind of a killer has revealed some intriguing insights. I've beheaded and devoured a few by now and have deduced that it's all about power, yes. And fun! Now seeing to trying to cull the herd of the undesirables, leaving a healthier and better people for it behind. Hard lessons ahead for Shartak.

May: Consume or perish is the Cannibal way of life, and we plan to survive by driving the criminals into extinction! The Old Guard think they can challenge S.H.A.R.T.'s Authority on this island but they have yet to feel the painful punishment I'll give them as I remove their heads and sink my teeth into their corpses!

June: It seems the plan is to swim the chaos of relentless bloodshed, reveling in so much killing and death. My spirit finds much glee to be had in this, yes. The island trembled in fear at the mention of cannibals, and it may yet do so again. Trick is to not get it too mixed up with cannabis. You could wind up wandering aimlessly, smelling of dried herbs.

Wearing: a zombie mask, a green bandanna, a pendant necklace, a dark green T-shirt, a pale green jacket, a dark green raincoat, a pair of pale green shorts and a pair of dark green trainers. I do try to keep these clothings clean, so if you could reduce your struggling as I attack, and other resultant death throes that would be muchly appreciated.

July: Place called "Dur, Ham"? Sounds stupid and delicious, just like I like them. Here on business and pleasure. Just a few targets on the menu. Assist if you want to, but do not interfere, or volunteer to be the side dish or second helping. Things in this town have been allowed to go bad for too long now. Nature abhorred, and the balance will be restored.

August: The Skygods coerced the Roamers to shunt me off to a new destination. Blame them. Dalpok may get it's daily pokes when I take bites out of crimes there. Ghost town now though, really, yes. It should have never been put so close to the Shipwretched. Not a good place for it. It may as well have been offered to the Pie Rats for sacrifice. Strange.

September: Arrived early to York. Occupation to sit and wait for the real preys to arrive. The Durrr Hams may have been vile, but Yorkies have housed the worst of the worst in the past. {OOC: For instance, a certain alt-account-abuser. Thought we had a real ally in them. Turns out they're just another yapping Yorkie. Projecting their faults. They go too}

October: Keeping a finger on the pulse of The Dominican Republic, because the Legends say that the Dead shall Walk again, and matters Closer to Home require Defending, yes. Echoes and shades of the Late Great Skullpion influence matters once again on the islet of the headbone. Pests in RakMoGak too, need squashing. Kill them until they Stay dead.

November: Let us greet these Outsiders in kind, the same ways they always have toward us. Thanksgiving Month and all. Okay, Mass Zombie Necrocide, then the Giving of our Thanks, yes. Sharing the Wincemeat Pie with some Rats at the Shipwretched. Pie Rats. Have to kill a few, keeps them from getting too complacent, keeps their wits cutlass sharp.

December: We eagerly Await the Arrival of the Outsiders' fat red shaman. Still finding leftover zombies here and there. This month I quest myself and test myself through the rigors required to attain Heavy Swords. They say whatever the giftgiver gets you shows how much the giftgiver gets you. Santa got me 40 gold coins and a bullet? Time to hunt!

January: Exploration, filling in the gaps on the maps, going to make it happen, take the island in a death embrace, fire off all blowpipes at once and explode into ghostly astral space. Could probably use a vacation \ destination. Basking in the Mud pools, letting Songbirds clean my teeth does sound nice, could use the Space, Sacred especially. Alcohol!

February: Has me searching for a heart of gold, will be opening up and looking inside all of the island's creatures. Mainly feeling aimless, cannot wait to get more aimless. Is it the blades for animals, the poison darts for humans? Both, either, neither? The more I see of us all humans, the less the distinction even relates. Something should be done.

March: Operation Roomba, "bump'n'go" roaming, straight up sweeping. At least that is me, I cannot say if the others are following commands or not. Reminds me of the storied rampages of that Sykonykor in his plaguing prime. Hungry for Leprechauns, will settle for Easter Bunnies. Bunnies didn't happen, sensing patterns here.

April: Need a plan first. Well, if we cannot get the tribe to defend RakMoGak then perhaps we can strengthen the animals around with the spirit in our flesh? Maybe Psychoyote had some ideas about that? Ferocious, ManEating, Rampaging, Chattering, whatever. Upgrade the island's primary defenders. Feed Nature!

May: Parapsychology, of course, what else, where else, would be better? And may be some other matters. But mainly the Spirits of the Underworld had led me here. Never sick of Wiksik. Did not find who I was looking for there. Many more offenders in Derby. Richard Skull manifestations aplenty. Suggestion: appoint you a Swamp Shaman there.

June: Feeling random and chaotic, might just kill and eat everything in my path, not sure. Think I will name this Heavy Sword after Scorponok in fact so too shall be the others named so. Other weapons are for animals of nature, but the Heavy Sword is for the so-called humans. Some will have to die just for being malignorant.

July: After useless trinkets. Tennis Ball first. Checking down the list I find I have many of these relics already. What little I do not have are the province of those chosen, favored of the skygods, moldering in the graves of the fond or forgotten. This leaves me with but one backup plan for the rest of this month. Clan, finish your Treasuries, then wait to

August: Swamps. Yes. I know our resident Vampirate wanted to do Caves this month, but we Need to get Stocked up to be Stalked up. Our Enemies never Rest. Though they do run quite a bit, do they not, yes. And my backpack is stuffed. Drew the unlucky fate and got the Swamp Of Dull Blades. Wonder how the others fared? Now to kill time.

September: They who steal and waste lives should be made to feel as safe on the island as the fear they have forced onto others. It has become the time of the return to school, yes. Classes are in sessions. We've identified the most troublesome places & will occupy them for a moon or so. I have selected Outsider village Derby as the hill I die/kill on.

October: Homeland Security against The ReUnDead higher learning challenged both. The Plan is to Zombify Every creature in RakMoGak and on Skull Island in a Let loose Frenzy of endless rage and bloodlust. In other words, a Very relaxing time. Whittled a driftwood Darkarnivore charm pendant and hung it from a tree. Let the Dead Walk the Everywhere at Last!

November: Thanksgiving at the Shipwreck? I will Think on this, but First all these remaining Zombifieds. Perhaps we ask to our selves, What would Skullpion do? They still mention our ancestors, did you all know that? They left impressions on history. But the Lies remain. They Tried to do Good, restore Order, but were Vilified. Go Figure.

December: Something else Vies with Me to be King Reptile on This island, I must destroy the Lord of all Snakes, the Giant Python. https://www.leaky.org/giantpython.pl Blessed be the damn cursed thing, it teleports or else is transported by the Skygods playing keep-away. Santa gave me mango and 40.

January: Aimless and hungry, but trying to keep it to the criminal junkfoods. I hold my skulls up high in hopes Shartak is finally starting to clean up.

They carry: a Grudge, but that is Not a Bad thing, Revenge spices up Life on the island, and Life is Delicious! They also carry: your sadness that all you are now and never can be will never meet anywhere. That one day may you realize that off this island you are still the powerless recipient of disrespects you always were.

"Do no longer wonder how my head keeps returning to me, wonder instead how I have still gotten all of yours."[TF-Legends-LGEX-Megalligator.jpg]{Game on for sure, but if you start in on the personal OOC attacks, well, there are those terms of service to reference in regards to those.}


They carry 1 pocket watch, 1 wild boar tusk necklace, 1 skull staff, 1 pair of batwing earrings, 1 parrot feather charm, 1 monkey claw charm, 1 skull, 1 tricorn hat, 1 cat-o-nine tails, 2 silver skull crosses, 2 tiger tooth amulets and 1 harpoon.

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Achievements:(14 total)
Tiger Hunter - Bronze Bat Hunter - Silver Parrot Hunter - Silver Monkey Hunter - Silver 1 year old
Areas explored: 2427 (66.9% of island)
HP Healed: 244
Trading Points: 95
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 152
Ritual Feasts: 61 (57 own kills)
Mentioned in 0 profile

The following extended statistics are since 1st Jan 2011.

Alcohol Brewed: 0
Alcohol Drunk: 85
Heads Collected: 37
Fruit Juiced: 0
Successful Possessions: 11
Tracks Found: 118
Fires Started: 4
Fires Extinguished: 0
Items Buried: 4
Items Found: 637
Jungle Chopped: 502
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 16
Signposts Smashed: 41
Treasures Found: 1 (added 2014-07-14)

NPC kills: 865; last kill: elephant
 Animals: 863
 Shamans: 0
 Traders: 2
Natives killed: 14; last kill: Flint
 Raktam: 3
 Dalpok: 4
 Wiksik: 2
 Rakmogak: 5
Outsiders killed: 17; last kill: Barber Surgeon O'Neil
 Derby: 1
 Durham: 6
 York: 3
 Shipwreck: 7
NPC kills (detailed):
NameKills
monkey115
parrot87
bat84
large deer74
wild boar73
small deer71
large stag70
rat39
zombified rat32
tiger30
zombified large deer23
elephant23
zombified bat22
songbird22
zombified parrot15
turtle14
zombified monkey9
silverback8
zombified small deer7
zombified wild boar7
zombified guard dog5
guard dog5
zombified werewolf4
elf4
shargle4
zombified large stag3
zombified tiger2
zombified turtle2
giant spider2
ferocious tiger2
zombified goat1
rhino1
zombified elephant1
alligator1
werewolf1
Tamdal Tak1
Trader Sam1

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