Home: Durham
Been on the island since 2013-12-12
Died: 297 times (last time was 2025-04-13 14:27 at the hands of Dalek, killed by a heavy sword)
Level: 37
Class: Scientist (outsider)
Primary Clan: Cult of Cthulhu
Secondary Clans: Trip The Light Fantastic and Societas Eruditorum
Underworld: https://underworld.shartak.com/?id=24056
Deadzone: http://shartak.aphlor.org/deadzone/view/24056
Description:
LOOK UPON ITS FACE AND DESPAIR
Lord of Durham.  Terror of Man.  Shadow of Heaven.  Seed of Destruction.  Wellspring of Corruption.  Your DARKEST FEAR made flesh.  The Enemy With Many Faces.
This is the thing that troubles me, for I cannot forget Carcosa, where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask.  I have seen beyond the bounds of infinity and drawn down daemons from the stars.  I have harnessed the shadows that stride from world to world to sow death and madness.  Space belongs to me, do you hear? Things are hunting me now - the things that devour and dissolve - but I know how to elude them.
They carry 1 silver skull cross and 1 monkey claw charm.
| Areas explored: 393 (10.8% of island) HP Healed: 6035
 Trading Points: 123
 Spirits Exorcised: 0 (not a shaman)
 Wailing Damage: 963
 Ritual Feasts: 0 (not a cannibal)
 Mentioned in 0 profile
 
 This user does not have extended statistics enabled.
 
 NPC kills: 83; last kill: zombified mummy
 Animals: 83
 Shamans: 0
 Traders: 0
 Natives killed: 21; last kill: anaalipunktio
 Raktam: 2
 Dalpok: 12
 Wiksik: 3
 Rakmogak: 4
 Outsiders killed: 134; last kill: Sala Ries
 Derby: 8
 Durham: 94
 York: 15
 Shipwreck: 17
 
 | 
| NPC kills (detailed): |  | Name | Kills |  | zombified monkey | 22 |  | zombified parrot | 11 |  | zombified tiger | 6 |  | monkey | 6 |  | large stag | 4 |  | wild boar | 4 |  | bat | 4 |  | parrot | 3 |  | zombified large stag | 3 |  | zombified werewolf | 3 |  | elephant | 2 |  | zombified mummy | 2 |  | ferocious tiger | 2 |  | tiger | 2 |  | Easter Bunny | 2 |  | small deer | 2 |  | goat | 1 |  | rhino | 1 |  | large deer | 1 |  | zombified bat | 1 |  | werewolf | 1 |  | 
Skills:- Basic language- Understand the smaller words of foreign languages- Advanced language- Better understanding of foreign languages- Expert language- Full comprehension of foreign languages- Foreign Writing- Not only can you understand foreign languages, you can also write it well enough to be understood
 - Foreign Speech- Not only can you understand foreign languages, you can also speak it well enough to be understood- Pirate speech- You can talk to pirates in their own unique dialect
 
 
 
 
- Close quarter combat- Gain 10% to hit with melee attacks- Advanced close quarter combat- Gain 15% to hit with melee attacks
 
- Body building- Increases melee damage- Stamina- Increases max HP by 20
 
- Ghostly whisper- Allows spirits to communicate- Haunting scream- Attract other spirits and scare the living- Shocking shriek- Scare nearby living players- Banshee wail- Frighten living players further away
 - Possession- Be able to possess the bodies of the living- Forceful possession- Sometimes a stronger presence is needed to be able to possess the living
 
 - Haunting- Allows spirits to track down and haunt their last killer.
 
 
 
- Exploration- Helps you remember some of the places you've been- Cartography- Stops you forgetting where you've visited
 - Trekking- Faster movement through the jungle
 - Swimming- Faster movement through water
 
- Basic tracking- With some difficulty, you can track animals and people- Advanced tracking- You can track animals and people who were here recently- Expert tracking- You can track animals and people who were here several days ago.- Tracking mastery- Tracking animals and people is nearly effortless
 
 
 
- Clan leadership- Allows you to start your own clan or help lead one
- Sixth sense- Sense presence of and hear spirits- Psychic recognition- Lets you recognise active spirits
 
- Haggling- Be able to obtain slightly better prices from some traders
- Digging- Can dig deep holes.
- Faith- Belief in the spirits of the ancestors increase charm effects.
- Native knowledge- Outsiders gain basic native knowledge
- Triage- Be able to tell who is most injured- First aid- Heal 10 HP with a first aid kit- Emergency First Aid- Slowly heal yourself with whatever is around- Field Surgery- Skilled at healing, even in the middle of nowhere.
 
 
 - Advanced Triage- Be able to see who is injured
 
 
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