Home: Durham
Been on the island since 2013-12-12
Died: 290 times (last time was 2024-11-29 08:04 at the hands of captain townes, killed by a spirit)
Level: 37
Class: Scientist (outsider)
Primary Clan: Cult of Cthulhu
Secondary Clans: Trip The Light Fantastic and Societas Eruditorum
Underworld: https://underworld.shartak.com/?id=24056
Deadzone: http://shartak.aphlor.org/deadzone/view/24056
Description:
LOOK UPON ITS FACE AND DESPAIR
Lord of Durham. Terror of Man. Shadow of Heaven. Seed of Destruction. Wellspring of Corruption. Your DARKEST FEAR made flesh. The Enemy With Many Faces.
This is the thing that troubles me, for I cannot forget Carcosa, where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask. I have seen beyond the bounds of infinity and drawn down daemons from the stars. I have harnessed the shadows that stride from world to world to sow death and madness. Space belongs to me, do you hear? Things are hunting me now - the things that devour and dissolve - but I know how to elude them. This is the abyss. Behold wherein I lurk, the lazar-house my mind, wherein do work the horrid charnel-priests, whose loathly song sickens my soul and quells the spirit strong. Do not avert your eyes. Or the ability to do so will be taken from you. Do not beseech me for the mercy of murder. Do not go mad until I give you leave. And rest assured, you will go mad. No one can see what you are about to see and still cling to any semblance of sanity. That is why you are here. To see. Until the horror of every scar has revealed itself to you. Until you comprehend all that I am. Only then will I allow you the honor of groveling before me.
They carry 1 silver skull cross.
Areas explored: 393 (10.8% of island)
HP Healed: 6029
Trading Points: 123
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 939
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 77; last kill: rhino
Animals: 77
Shamans: 0
Traders: 0
Natives killed: 21; last kill: anaalipunktio
Raktam: 2
Dalpok: 12
Wiksik: 3
Rakmogak: 4
Outsiders killed: 130; last kill: captain townes
Derby: 8
Durham: 90
York: 15
Shipwreck: 17
|
NPC kills (detailed): |
Name | Kills |
zombified monkey | 22 |
zombified parrot | 11 |
monkey | 6 |
zombified tiger | 6 |
wild boar | 4 |
large stag | 4 |
bat | 4 |
zombified large stag | 3 |
parrot | 3 |
small deer | 2 |
elephant | 2 |
ferocious tiger | 2 |
tiger | 2 |
zombified bat | 1 |
rhino | 1 |
zombified werewolf | 1 |
goat | 1 |
large deer | 1 |
werewolf | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacks
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kitEmergency First Aid
- Slowly heal yourself with whatever is aroundField Surgery
- Skilled at healing, even in the middle of nowhere.
Advanced Triage
- Be able to see who is injured
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