Jesus H Christ
Been on the island since 2010-06-30
Died: 193 times (last time was 2016-11-23 07:54 at the hands of Animefan666, killed by a spirit)
Class: Shaman (native)
Primary Clan: The Necromancers Guild
Secondary Clan: Death Alchemists
Lieutenant Guildmaster of The Necromancer's Guild
A diviner of the dead.
Sailor of the currents of the Earth.
Warden of his kin.
Purger of the disease.
And a tough- motherer.
They carry 1 silver skull cross.
Areas explored: 876 (24.1% of island)
HP Healed: 9791
Trading Points: 228
Spirits Exorcised: 7
Wailing Damage: 4204
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 28
Heads Collected: 81
Fruit Juiced: 2119
Successful Possessions: 15
Tracks Found: 1693
Fires Started: 0
Fires Extinguished: 0
Items Buried: 24
Items Found: 4172
Jungle Chopped: 88
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 2
Signposts Smashed: 2
Treasures Found: 0 (added 2014-07-14)
NPC kills: 108; last kill: zombified werewolf
Natives killed: 52; last kill: billy baroo
Outsiders killed: 27; last kill: Admiral Benzoylmethylecgonine
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has been idle since 2023-02-13.
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