Home: York
Been on the island since 2008-06-06
Died: 23 times (last time was 2024-02-12 23:50 at the hands of Graagh, killed by a wooden club)
Level: 38
Class: Settler (outsider)
Primary Clan: Shartak Insane Asylum
Secondary Clan: Shartak Merchants' Association
Underworld: https://underworld.shartak.com/?id=15104
Deadzone: http://shartak.aphlor.org/deadzone/view/15104
Description:
--- 1 - Handsome Appearance ---
A spider-like clown who walks on stilts. He wears a bright costume with exaggerated padded shoulders, a white frilly ruff, red hair and disturbing face paint. His face is split by a maniacal grin featuring sharp, sharp teeth. Horrabins act features stage magic, juggling and comedy impressions. His shows deviate a little from the standard formula e.g. he is also a Punch and Judy puppeteer of surprising skill.
--- 2 - Life Goals ---
Horrabin makes his living from performing and trading in the settlements of Shartak. As a dead audience cannot shower a performer with gold coins, Horrabin is more peacable than most of Shartak's inhabitants. Many of his 'kills' are the result of enthusiastic machete-juggling demonstrations gone horribly wrong.
--- 3 - Great Sense Of Humour ---
Ever the showman, it should be noted that when it does come to violence Horrabin does not believe in vengeance of the "eye for an eye" variety. He believes in ripping off a screaming victim's face and wearing it for a party hat whilst making balloon animals from their disembowelled intestines.
--- 4 - Hobbies ---
Horrabin collects curiosities from all over Shartak. His trinkets include a gleaming metal eyestalk that doubles as a jesters marotte, an authentic 800-pound-gorilla-skin costume, an outrageous scara-moustache, and a genuine scalp from a Sasquatch. He has recently added two pairs of gorilla-hand ashtrays and a gorilla-tooth necklace to his collection.
They carry 1 pink-and-purple scarf, 1 pocket watch, 1 skull staff, 1 monkey claw charm, 3 skulls, 1 pair of gold hoop earrings, 2 silver skull crosses and 2 tiger tooth amulets.
Achievements:(23 total)
Areas explored: 2984 (82.2% of island)
HP Healed: 870
Trading Points: 3468
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1256
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 7
Heads Collected: 0
Fruit Juiced: 16
Successful Possessions: 0
Tracks Found: 86
Fires Started: 1
Fires Extinguished: 0
Items Buried: 0
Items Found: 353
Jungle Chopped: 32
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 3
Signposts Smashed: 1
Treasures Found: 7 (added 2014-07-14)
NPC kills: 375; last kill: turtle
Animals: 375
Shamans: 0
Traders: 0
Natives killed: 28; last kill: Toadvine
Raktam: 2
Dalpok: 4
Wiksik: 5
Rakmogak: 17
Outsiders killed: 15; last kill: The Crawling Chaos
Derby: 1
Durham: 1
York: 1
Shipwreck: 12
|
NPC kills (detailed): |
Name | Kills |
large deer | 60 |
tiger | 56 |
large stag | 54 |
small deer | 49 |
wild boar | 45 |
elephant | 28 |
rat | 18 |
turtle | 17 |
zombified tiger | 11 |
alligator | 7 |
silverback | 4 |
giant spider | 4 |
zombified shargle | 4 |
shargle | 3 |
ferocious tiger | 3 |
zombified parrot | 2 |
rhino | 2 |
zombified silverback | 1 |
zombified goat | 1 |
zombified werewolf | 1 |
zombified elephant | 1 |
zombified turtle | 1 |
goat | 1 |
parrot | 1 |
zombified bear | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2024-03-12.
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