Home: Rakmogak
Been on the island since 2026-04-18
Died: 3 times (last time was 2026-06-03 16:48 at the hands of Andramelech, killed by a machete)
Level: 18
Class: Cannibal (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=27407
Deadzone: http://shartak.aphlor.org/deadzone/view/27407
Description:
Think about it. He was slain, and then He became alive once more. What does that make Him? A ZOMBIE!
Rejoice, for HE IS RISEN!
They carry 1 skull and 1 silver skull cross.
Achievements:(1 total)
Areas explored: 367 (10.1% of island)
HP Healed: 1200
Trading Points: 141
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 24 (24 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 14; last kill: giant spider
Animals: 14
Shamans: 0
Traders: 0
Natives killed: 4; last kill: Flint
Raktam: 2
Dalpok: 0
Wiksik: 0
Rakmogak: 2
Outsiders killed: 4; last kill: Frank Sinatra
Derby: 1
Durham: 0
York: 1
Shipwreck: 2
|
| NPC kills (detailed): |
| Name | Kills |
| rat | 3 |
| tiger | 2 |
| elephant | 2 |
| small deer | 1 |
| giant spider | 1 |
| monkey | 1 |
| shargle | 1 |
| large stag | 1 |
| wild boar | 1 |
| bat | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksHeadhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Exploration
- Helps you remember some of the places you've beenTrekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and people
Sixth sense
- Sense presence of and hear spirits
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
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