Home: Durham
Been on the island since 2025-03-24
Died: 19 times (last time was 2026-01-23 02:05 at the hands of Fear Itself, killed by a fully-grown giant squid)
Level: 21
Class: Soldier (outsider)
Primary Clan: The Fireside Fellowship
Underworld: https://underworld.shartak.com/?id=27316
Deadzone: http://shartak.aphlor.org/deadzone/view/27316
Description:
Dispatched under the banner of crown and colony, Sala Ries was meant to be a cog in the grinding machinery of some imperial scheme--though no one now remembers exactly what the scheme was. Sala arrived armed, uniformed, and poorly briefed.
But somewhere between the jungle's edge and Durham, Sala saw something--or perhaps merely felt it. Fear, sudden and sour, crawled up his spine like a centipede. The squad marched on. Sala did not.
Did he desert? Absolutely. Is he a coward? Unapologetically. And yet, he lives.
Now, Sala wanders the fringe: too soft for the jungle, too jumpy for the camp, too ashamed to return, too dumb to die quickly.
They carry 2 pocket watches, 1 monkey claw charm, 1 rabbit foot charm and 1 silver skull cross.
Achievements:(1 total)
Areas explored: 543 (15.0% of island)
HP Healed: 418
Trading Points: 147
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 37
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 0
Fires Started: 3
Fires Extinguished: 0
Items Buried: 0
Items Found: 731
Jungle Chopped: 1013
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 1
Treasures Found: 0 (added 2014-07-14)
NPC kills: 74; last kill: fully-grown giant squid
Animals: 74
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
|
| NPC kills (detailed): |
| Name | Kills |
| monkey | 19 |
| large stag | 7 |
| small deer | 6 |
| tiger | 5 |
| bat | 5 |
| shargle | 5 |
| large deer | 4 |
| elephant | 4 |
| turtle | 3 |
| rat | 3 |
| wild boar | 3 |
| parrot | 3 |
| songbird | 2 |
| mummy | 1 |
| fully-grown giant squid | 1 |
| rhino | 1 |
| zombified mummy | 1 |
| giant spider | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicate
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Sixth sense
- Sense presence of and hear spirits
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Firearms training
- Gain 20% on firearms attacksAdvanced firearms training
- Gain another 20% on firearms attacks
This character has indicated they have peaceful intentions and would prefer not to be killed.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)