Home: Dalpok
Been on the island since 2006-05-02
Died: 189 times (last time was 2023-01-13 05:52 at the hands of snail, killed by a spirit)
Level: 42
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=2391
Deadzone: http://shartak.aphlor.org/deadzone/view/2391
Description:
Ahhhhhh...the epitome of ubershaman. So handsome. So passionate. So very primitive.
They carry 1 pink-and-purple scarf, 1 rabbit foot charm, 1 wild boar tusk necklace, 1 skull staff, 1 parrot feather charm, 1 pair of batwing earrings, 1 monkey claw charm, 1 skull, 1 pair of gold hoop earrings, 1 ornate staff, 1 silver skull cross and 1 tiger tooth amulet.
Achievements:(27 total)
Areas explored: 3031 (83.5% of island)
HP Healed: 5233
Trading Points: 349
Spirits Exorcised: 269
Wailing Damage: 5109
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 8
Heads Collected: 31
Fruit Juiced: 38
Successful Possessions: 31
Tracks Found: 3238
Fires Started: 0
Fires Extinguished: 0
Items Buried: 6
Items Found: 1348
Jungle Chopped: 2456
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 2
Treasures Found: 14 (added 2014-07-14)
NPC kills: 442; last kill: tiger
Animals: 442
Shamans: 0
Traders: 0
Natives killed: 36; last kill: anaalipunktio
Raktam: 2
Dalpok: 5
Wiksik: 4
Rakmogak: 25
Outsiders killed: 146; last kill: Atmosfear
Derby: 12
Durham: 17
York: 30
Shipwreck: 87
|
NPC kills (detailed): |
Name | Kills |
tiger | 133 |
wild boar | 86 |
rat | 24 |
large stag | 21 |
alligator | 20 |
monkey | 19 |
elephant | 15 |
large deer | 14 |
parrot | 12 |
rhino | 11 |
ferocious tiger | 11 |
bear | 7 |
Easter Bunny | 6 |
small deer | 6 |
zombified monkey | 6 |
zombified parrot | 5 |
silverback | 5 |
shargle | 5 |
bat | 4 |
zombified large deer | 4 |
turtle | 3 |
zombified werewolf | 3 |
goat | 3 |
turkey | 3 |
zombified tiger | 2 |
zombified guard dog | 2 |
zombified wild boar | 2 |
zombified bat | 2 |
zombified elephant | 2 |
aggressive wild boar | 1 |
zombified small deer | 1 |
zombified turtle | 1 |
elf | 1 |
guard dog | 1 |
songbird | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2023-01-13.
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