Home: York
Been on the island since 2007-06-22
Died: 159 times (last time was 2016-07-06 23:35 at the hands of Scaramouche, killed by a wooden club)
Level: 38
Class: Settler (outsider)
Primary Clan: Island Landscapers
Secondary Clans: The Adventurers Society and Science Club
Underworld: https://underworld.shartak.com/?id=10563
Deadzone: http://shartak.aphlor.org/deadzone/view/10563
Description:
He wears a somewhat dirtied but still fairly clean coat. His eyes quickly dart back and forth, and he warily traverses the island. He is friendly to outsider and native alike unless attacked, and hopes to explore and document as much of the island as he can.
They carry 1 plain wooden cup, 1 pink-and-purple scarf, 1 rabbit foot charm, 1 Club Palermo pint glass, 1 pair of batwing earrings, 5 skulls, 1 tiger tooth amulet, 1 glowing crystal pendant, 1 pocket watch, 1 wild boar tusk necklace, 1 skull staff, 1 parrot feather charm, 1 pith helmet, 1 monkey claw charm, 1 ornate staff, 1 tricorn hat, 1 cat-o-nine tails, 1 silver skull cross and 1 harpoon.
Achievements:(29 total)
Areas explored: 1231 (33.9% of island)
HP Healed: 7002
Trading Points: 196
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 8
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 39
Heads Collected: 0
Fruit Juiced: 145
Successful Possessions: 4
Tracks Found: 7
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 1299
Jungle Chopped: 3185
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 10
Signposts Smashed: 2
Treasures Found: 1 (added 2014-07-14)
NPC kills: 392; last kill: large stag
Animals: 392
Shamans: 0
Traders: 0
Natives killed: 3; last kill: Lobster
Raktam: 1
Dalpok: 0
Wiksik: 0
Rakmogak: 2
Outsiders killed: 15; last kill: Suzie
Derby: 0
Durham: 0
York: 14
Shipwreck: 1
|
NPC kills (detailed): |
Name | Kills |
monkey | 75 |
large stag | 50 |
parrot | 49 |
bat | 43 |
tiger | 36 |
large deer | 27 |
wild boar | 26 |
small deer | 20 |
rat | 20 |
elephant | 14 |
turtle | 8 |
zombified elephant | 4 |
zombified parrot | 3 |
shargle | 3 |
goat | 3 |
Easter Bunny | 2 |
zombified tiger | 2 |
alligator | 2 |
bear | 2 |
silverback | 1 |
zombified bat | 1 |
ferocious tiger | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
This character has been idle since 2016-07-03.
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