Been on the island since 2013-10-08
Died: 233 times (last time was 2018-03-14 12:07 at the hands of Thundertaker, killed by a shovel)
Class: Cannibal (native)
Primary Clan: Feeding Frenzy
Secondary Clan: Secret Society of Supervillains
No I will not do the Fandango. Stop asking or I'll stab you in the neck with a fork.
They carry 1 rabbit foot charm and 1 silver skull cross.
Areas explored: 1893 (52.2% of island)
HP Healed: 709
Trading Points: 45
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 2441
Ritual Feasts: 1484 (1482 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 30; last kill: rat
Natives killed: 241; last kill: Flint
Outsiders killed: 246; last kill: John Smythe
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
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