Home: York
Been on the island since 2025-03-21
Died: 6 times (last time was 2025-07-23 19:33 at the hands of Snow, killed by a machete)
Level: 22
Class: Scientist (outsider)
Primary Clan: Knights Templar
Underworld: https://underworld.shartak.com/?id=27303
Deadzone: http://shartak.aphlor.org/deadzone/view/27303
Description:
You see nothing special.
They carry 1 monkey claw charm.
Achievements:(1 total)
Areas explored: 163 (4.5% of island)
HP Healed: 526
Trading Points: 21
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 4
Alcohol Drunk: 2
Heads Collected: 0
Fruit Juiced: 264
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 1
Items Found: 811
Jungle Chopped: 26
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 0
Animals: 0
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
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Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kitEmergency First Aid
- Slowly heal yourself with whatever is aroundField Surgery
- Skilled at healing, even in the middle of nowhere.
Advanced Triage
- Be able to see who is injured
Brewing
- Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
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