Home: York
Been on the island since 2006-05-15
Died: 71 times (last time was 2013-04-20 23:59 at the hands of Applebloom, killed by a dagger)
Level: 38
Class: Scientist (outsider)
Primary Clan: The Mad Scientists
Secondary Clan: Open Arms
Underworld: https://underworld.shartak.com/?id=2706
Deadzone: http://shartak.aphlor.org/deadzone/view/2706
Description:
You see something special.
I don't kill. Anything.
They carry 1 monkey claw charm and 1 skull.
Achievements:(21 total)
Areas explored: 901 (24.8% of island)
HP Healed: 5462
Trading Points: 64
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 0
Animals: 0
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
|
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kitEmergency First Aid
- Slowly heal yourself with whatever is aroundField Surgery
- Skilled at healing, even in the middle of nowhere.
Advanced Triage
- Be able to see who is injured
Brewing
- Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2013-05-01.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)