Been on the island since 2010-02-20
Died: 6 times (last time was 2010-05-21 15:17 at the hands of Grunk the Pale, killed by a dagger)
Class: Scientist (outsider)
Primary Clan: None chosen
You see nothing special.
They carry 1 parrot feather charm, 1 rabbit foot charm, 1 monkey claw charm and 1 wild boar tusk necklace.
Areas explored: 316 (8.7% of island)
HP Healed: 226
Trading Points: 6
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 60; last kill: large stag
Natives killed: 1; last kill: docrested
Outsiders killed: 1; last kill: cactus1
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Haggling - Be able to obtain slightly better prices from some traders
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Emergency First Aid - Slowly heal yourself with whatever is around
Field Surgery - Skilled at healing, even in the middle of nowhere.
Advanced Triage - Be able to see who is injured
This character has been idle since 2010-07-11.
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