Home: Rakmogak
Been on the island since 2008-08-14
Died: 26 times (last time was 2009-05-16 16:05)
Level: 28
Class: Cannibal (native)
Primary Clan: The Rakmogaki Collective
Underworld: https://underworld.shartak.com/?id=15878
Deadzone: http://shartak.aphlor.org/deadzone/view/15878
Description:
Dr Oleg was the first native from Rakmogak to earn a Ph.D. in dietology. His thesis was about the cannibal eating habits.
Returning to Rakmogak, he made it his goal to promote a healthy and balanced diet for his fellow villagers, consisting of the right proportions of native, outsider, pirate and animal meat.
The current theory under consideration advocates limited human consumption. Being a true scientist, Dr Oleg tests his theories on himself, not other unfortunate subjects. This means that at the moment he does not eat human flesh (except for research purposes or during traditional rituals). He does enjoy though a daily blood-shake.
Having a rich protein and iron content, the blood-shake is the perfect way to start the day. Its human origin guarantees easy digestion - no foreign enzymes to disrupt the GI tract!
This cannibal is honorable and will not harm anyone who does not kill cannibals.
They carry 1 rabbit foot charm, 1 wild boar tusk necklace, 1 pair of batwing earrings, 1 parrot feather charm, 2 skulls, 1 pair of gold hoop earrings, 1 silver skull cross and 1 tiger tooth amulet.
Achievements:(18 total)
Areas explored: 1081 (29.8% of island)
HP Healed: 2188
Trading Points: 151
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 140 (137 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 67; last kill: elephant
Animals: 67
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 52; last kill: Gralg
Derby: 14
Durham: 2
York: 7
Shipwreck: 29
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NPC kills (detailed): |
Name | Kills |
rat | 17 |
monkey | 9 |
bat | 7 |
parrot | 5 |
large stag | 4 |
zombified bat | 4 |
tiger | 4 |
wild boar | 3 |
small deer | 2 |
large deer | 2 |
zombified large deer | 1 |
turtle | 1 |
zombified parrot | 1 |
hungry alligator | 1 |
zombified small deer | 1 |
elephant | 1 |
zombified monkey | 1 |
zombified tiger | 1 |
ferocious tiger | 1 |
alligator | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living players
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2009-05-13.
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