Home: Durham
Been on the island since 2007-02-04
Died: 198 times (last time was 2013-10-28 21:20 at the hands of Rifiel, killed by a cutlass)
Level: 40
Class: Settler (outsider)
Primary Clan: Independent Republic of Fort Creedy
Secondary Clan: Free Spirits
Underworld: https://underworld.shartak.com/?id=8295
Deadzone: http://shartak.aphlor.org/deadzone/view/8295
Description:
Although carrying several machetes across his shoulder, he seems to be fairly peaceful. You feel little reason to scatter his entrails on the ground.
As of right now, he's exploring the jungles east of the mountain and is peacefully (a somewhat redundant adverb) stocking up on herbs and first aid kits wherever possible. All kills were revenge on previous attacks.
Searching the area, you find a heavy sword. Hell yes.
They carry 1 parrot feather charm, 2 monkey claw charms, 1 skull, 1 silver skull cross and 2 tiger tooth amulets.
Achievements:(24 total)
Areas explored: 3544 (97.7% of island)
HP Healed: 3874
Trading Points: 647
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 417
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 12
Alcohol Drunk: 107
Heads Collected: 0
Fruit Juiced: 297
Successful Possessions: 3
Tracks Found: 21
Fires Started: 10
Fires Extinguished: 3
Items Buried: 142
Items Found: 1665
Jungle Chopped: 11129
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 10
Signposts Smashed: 1
Treasures Found: 0 (added 2014-07-14)
NPC kills: 207; last kill: tiger
Animals: 207
Shamans: 0
Traders: 0
Natives killed: 4; last kill: Xanthe
Raktam: 2
Dalpok: 1
Wiksik: 1
Rakmogak: 0
Outsiders killed: 12; last kill: Remalle
Derby: 1
Durham: 8
York: 1
Shipwreck: 2
|
NPC kills (detailed): |
Name | Kills |
tiger | 113 |
wild boar | 25 |
rat | 13 |
zombified parrot | 11 |
large stag | 8 |
elephant | 6 |
bat | 5 |
shargle | 4 |
ferocious tiger | 4 |
alligator | 3 |
parrot | 3 |
small deer | 2 |
monkey | 2 |
zombified tiger | 2 |
giant spider | 2 |
zombified bat | 1 |
zombified monkey | 1 |
rhino | 1 |
zombified large stag | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2013-11-22.
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