Home: Dalpok
Been on the island since 2007-01-13
Died: 80 times (last time was 2010-08-02 02:18 at the hands of Leatherface, killed by a knife)
Level: 38
Class: Warrior (native)
Primary Clan: Dalpok Liberation Front
Underworld: https://underworld.shartak.com/?id=7823
Deadzone: http://shartak.aphlor.org/deadzone/view/7823
Description:
By his physique it is plain he is still just a young man, but his eyes divulge depth and an eyrie sense of fearlessness that does not come naturally to the young.
This man has has an insatiable hated towards outsiders, and an unquenchable thirst for blood. As of yet it is unknown the foundings of this, but rumours of being orphaned at a young age have been heard.
He once collected momentos of his kills, but having the stolen in his sleep by a cowardly pirate he spent days diving the waters scouring the land for his trophies. After several days of no food, sleep and no trophies, he seemed to be driven insane screaming that the pale faces must be displayed.
Mad with rage and despair he fled into the deepest parts of the jungle not to be heard from again for a full 2 years.
While in the jungle he appears to have discovered a a better way to comemorate the cleansing work he performs. Using intricate mixtures of dies and animal blood his body is now covered in tatoos of his victims faces, staring lifelessly out at those around him.
It has been a long time since he has killed, but emerging from the jungle in his new skin he feels calmer, more focused and sharper then ever before.
Infidels beware, he will not stop until there are none of you left.
After realising york is no longer the threat it once was he is gearing up to find the next true threat to his beloved homeland.
They carry 6 skulls and 1 silver skull cross.
Achievements:(18 total)
Areas explored: 896 (24.7% of island)
HP Healed: 314
Trading Points: 46
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 52
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 47; last kill: tiger
Animals: 47
Shamans: 0
Traders: 0
Natives killed: 1; last kill: slowmoejoe
Raktam: 0
Dalpok: 1
Wiksik: 0
Rakmogak: 0
Outsiders killed: 280; last kill: fluffhead
Derby: 24
Durham: 11
York: 46
Shipwreck: 199
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NPC kills (detailed): |
Name | Kills |
elephant | 11 |
large deer | 9 |
monkey | 6 |
wild boar | 4 |
tiger | 4 |
large stag | 4 |
parrot | 3 |
small deer | 2 |
rhino | 2 |
alligator | 1 |
bat | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Blowpipe training
- Gain 20% on blowpipe accuracyAdvanced blowpipe training
- Gain another 20% on blowpipe accuracy
This character has been idle since 2010-08-03.
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