Home: Derby
Been on the island since 2006-02-13
Died: 277 times (last time was 2024-07-09 09:27 at the hands of ShadowJack, killed by a heavy sword)
Level: 38
Class: Explorer (outsider)
Primary Clan: Monster Hunters
Underworld: https://underworld.shartak.com/?id=671
Deadzone: http://shartak.aphlor.org/deadzone/view/671
Description:
A sharply-dressed Colonial explorer. Wearing a pith helmet, even.
Known to share a consciousness with gridflay, http://www.shartak.com/profile.cgi?id=639
They carry 1 pink-and-purple scarf, 1 plain wooden cup, 1 rabbit foot charm, 1 Club Palermo pint glass, 1 pair of batwing earrings, 1 skull, 1 glowing crystal pendant, 1 pocket watch, 1 skull staff, 1 parrot feather charm, 1 pith helmet, 1 monkey claw charm, 1 ornate staff, 1 pair of gold hoop earrings, 1 tricorn hat, 1 cat-o-nine tails, 1 silver skull cross and 1 harpoon.
Achievements:(79 total)
Areas explored: 4369 (120.4% of island)
HP Healed: 7474
Trading Points: 1042
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 996
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 5
Alcohol Drunk: 29
Heads Collected: 0
Fruit Juiced: 700
Successful Possessions: 3
Tracks Found: 839
Fires Started: 0
Fires Extinguished: 2
Items Buried: 151
Items Found: 11155
Jungle Chopped: 261
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 3
Signposts Smashed: 11
Treasures Found: 14 (added 2014-07-14)
NPC kills: 17022; last kill: zombified large deer
Animals: 17019
Shamans: 1
Traders: 2
Natives killed: 282; last kill: Scaramouche
Raktam: 67
Dalpok: 41
Wiksik: 74
Rakmogak: 99
Outsiders killed: 198; last kill: Dalek
Derby: 13
Durham: 4
York: 10
Shipwreck: 170
Raktam: 1
|
NPC kills (detailed): |
Name | Kills |
parrot | 2547 |
small deer | 2242 |
large deer | 2052 |
bat | 1963 |
monkey | 1888 |
wild boar | 1389 |
large stag | 1265 |
tiger | 549 |
songbird | 271 |
shargle | 267 |
rat | 258 |
elephant | 252 |
turtle | 239 |
rhino | 211 |
silverback | 165 |
zombified wild boar | 154 |
zombified bat | 150 |
alligator | 150 |
zombified large deer | 146 |
zombified small deer | 144 |
zombified parrot | 129 |
bear | 115 |
goat | 108 |
zombified monkey | 57 |
zombified turtle | 55 |
zombified large stag | 33 |
mummy | 32 |
giant spider | 27 |
ferocious tiger | 20 |
zombified tiger | 18 |
zombified rhino | 17 |
zombified elephant | 16 |
zombified songbird | 13 |
Easter Bunny | 10 |
hungry alligator | 9 |
ferocious shargle | 5 |
rogue elephant | 5 |
aggressive wild boar | 4 |
zombified werewolf | 4 |
elf | 4 |
zombified goat | 4 |
turkey | 4 |
zombified guard dog | 3 |
zombified bear | 3 |
zombified silverback | 3 |
zombified shargle | 3 |
python | 2 |
zombified alligator | 2 |
Steward | 1 |
chief elf | 1 |
Santa | 1 |
deadly shargle | 1 |
zombified giant spider | 1 |
guard dog | 1 |
Zakano | 1 |
fully-grown giant squid | 1 |
Tamdal Tik | 1 |
man-eating alligator | 1 |
zombified rat | 1 |
Trader Tamdal | 1 |
werewolf | 1 |
aggressive large stag | 1 |
Captain Briggs | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungleTrailblazing
- Increased ability to move and chop through dense jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
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