Home: Raktam
Been on the island since 2006-08-30
Died: 42 times (last time was 2008-10-27 23:43 at the hands of The Law, killed by a cutlass)
Level: 28
Class: Shaman (native)
Primary Clan: Anti-Capitalists of Shartak
Underworld: https://underworld.shartak.com/?id=5232
Deadzone: http://shartak.aphlor.org/deadzone/view/5232
Description:
He carries a banjo.
Achievements:(20 total)
Areas explored: 849 (23.4% of island)
HP Healed: 5060
Trading Points: 0
Spirits Exorcised: 29
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 89; last kill: rat
Animals: 89
Shamans: 0
Traders: 0
Natives killed: 8; last kill: Jace Daskull
Raktam: 8
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 44; last kill: The Law
Derby: 15
Durham: 3
York: 8
Shipwreck: 18
|
NPC kills (detailed): |
Name | Kills |
parrot | 16 |
large deer | 16 |
small deer | 15 |
wild boar | 11 |
large stag | 10 |
monkey | 9 |
tiger | 5 |
rat | 5 |
elephant | 2 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and people
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Haggling
- Be able to obtain slightly better prices from some traders
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2009-03-11.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)