Home: Rakmogak
Been on the island since 2025-12-29
Died: 23 times (last time was 2026-08-10 06:19, killed by a man-eating python)
Level: 36
Class: Cannibal (native)
Primary Clan: Vegan Cannibals
Secondary Clans: The Fireside Fellowship and Kraken Bait
Underworld: https://underworld.shartak.com/?id=27394
Deadzone: http://shartak.aphlor.org/deadzone/view/27394
Description:
The Man lured the Kraken and made salad out of Captain Briggs many times. Then the Ghost Ship flickered and something strange happened to the Man.
He ran off and got eaten. Now he moves around as a ghost, yearning for the flickering that he wants to see again.
They carry 1 silver skull cross, 1 monkey claw charm, 1 parrot feather charm, 1 harpoon, 4 skulls, 1 rabbit foot charm, 1 wild boar tusk necklace, 1 pair of batwing earrings, 1 pair of gold hoop earrings and 1 cat-o-nine tails.
Areas explored: 1161 (32.0% of island)
HP Healed: 2078
Trading Points: 145
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 72
Ritual Feasts: 13 (13 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 237; last kill: Captain Briggs
Animals: 237
Shamans: 0
Traders: 0
Natives killed: 4; last kill: Andramelech
Raktam: 1
Dalpok: 0
Wiksik: 0
Rakmogak: 3
Outsiders killed: 3; last kill: Nergal
Derby: 1
Durham: 1
York: 0
Shipwreck: 1
|
| NPC kills (detailed): |
| Name | Kills |
| rat | 26 |
| parrot | 19 |
| bat | 18 |
| elephant | 17 |
| songbird | 15 |
| Captain Briggs | 14 |
| monkey | 13 |
| wild boar | 12 |
| turtle | 12 |
| Steward | 12 |
| large deer | 12 |
| tiger | 11 |
| small deer | 11 |
| First Mate | 8 |
| large stag | 8 |
| Second Mate | 6 |
| silverback | 6 |
| giant spider | 6 |
| shargle | 5 |
| alligator | 2 |
| goat | 1 |
| zombified rat | 1 |
| rhino | 1 |
| bear | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
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