Home: Rakmogak
Been on the island since 2013-06-11
Died: 146 times (last time was 2024-11-18 18:49 at the hands of Vynessa, killed by a cutlass)
Level: 40
Class: Cannibal (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=23789
Deadzone: http://shartak.aphlor.org/deadzone/view/23789
Description:
3 people can all become really good friends, if 2 of them are cannibals. ;-)
They carry 1 skull and 1 cat-o-nine tails.
Achievements:(47 total)
Areas explored: 1187 (32.7% of island)
HP Healed: 114
Trading Points: 1
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 531 (531 own kills)
Mentioned in 1 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 3
Heads Collected: 95
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 168
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 4595
Jungle Chopped: 2
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 3540; last kill: zombified monkey
Animals: 3539
Shamans: 0
Traders: 1
Natives killed: 200; last kill: MrDeadNote
Raktam: 6
Dalpok: 4
Wiksik: 10
Rakmogak: 180
Outsiders killed: 48; last kill: Tibbalt
Derby: 10
Durham: 5
York: 22
Shipwreck: 11
|
NPC kills (detailed): |
Name | Kills |
rat | 345 |
monkey | 321 |
zombified rat | 317 |
large stag | 293 |
parrot | 264 |
small deer | 256 |
large deer | 249 |
bat | 241 |
turtle | 218 |
wild boar | 195 |
tiger | 191 |
alligator | 169 |
elephant | 123 |
zombified bat | 68 |
giant spider | 36 |
silverback | 32 |
zombified turtle | 27 |
zombified tiger | 26 |
zombified parrot | 20 |
zombified large deer | 19 |
zombified wild boar | 16 |
werewolf | 16 |
zombified monkey | 14 |
zombified large stag | 13 |
zombified werewolf | 12 |
rhino | 12 |
zombified guard dog | 8 |
shargle | 8 |
ferocious tiger | 7 |
Easter Bunny | 6 |
giant squid | 4 |
hungry alligator | 3 |
zombified giant spider | 3 |
goat | 2 |
Tamdal Gak | 1 |
Steward | 1 |
zombified small deer | 1 |
rogue elephant | 1 |
fully-grown giant squid | 1 |
Captain Briggs | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
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