Home: Durham
Been on the island since 2016-07-17
Died: 57 times (last time was 2024-11-09 10:22 at the hands of charles de gaulle, killed by a punch)
Level: 35
Class: Settler (outsider)
Primary Clan: Shartak Deforestation Movement
Secondary Clans: Trip The Light Fantastic and Responsible drinkers
Underworld: https://underworld.shartak.com/?id=24946
Deadzone: http://shartak.aphlor.org/deadzone/view/24946
Description:
Richard "Dick" Halloran is a powerful clairvoyant and head chef at the Overlook Hotel in Durham. His psychic talents allow him to see and hear things that most people cannot. Otherworldly things. He's an amiable fellow, kind to everyone he meets. You feel at ease the moment he speaks your name and shakes your hand. He has a friendly face and you instantly want to trust him, even though you just met.
Don't swing any axes around him. For some reason they make him jumpy.
They carry 1 silver skull cross and 1 harpoon.
Achievements:(11 total)
Areas explored: 1012 (27.9% of island)
HP Healed: 3999
Trading Points: 181
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 267
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 110; last kill: bear
Animals: 110
Shamans: 0
Traders: 0
Natives killed: 1; last kill: Toadvine
Raktam: 0
Dalpok: 1
Wiksik: 0
Rakmogak: 0
Outsiders killed: 7; last kill: fenny bate
Derby: 0
Durham: 7
York: 0
Shipwreck: 0
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NPC kills (detailed): |
Name | Kills |
zombified tiger | 21 |
zombified monkey | 17 |
zombified large stag | 11 |
parrot | 9 |
monkey | 8 |
bat | 8 |
large stag | 6 |
wild boar | 5 |
zombified guard dog | 5 |
small deer | 3 |
zombified bat | 3 |
zombified parrot | 2 |
guard dog | 1 |
shargle | 1 |
silverback | 1 |
zombified rhino | 1 |
elephant | 1 |
rhino | 1 |
zombified elephant | 1 |
goat | 1 |
bear | 1 |
large deer | 1 |
tiger | 1 |
turkey | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
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