Home: York
Been on the island since 2011-10-21
Died: 185 times (last time was 2024-11-14 17:48 at the hands of ShadowJack, killed by a heavy sword)
Level: 38
Class: Soldier (outsider)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=22618
Deadzone: http://shartak.aphlor.org/deadzone/view/22618
Description:
You see nothing special.
They carry 1 monkey claw charm.
Achievements:(55 total)
Areas explored: 3790 (104.5% of island)
HP Healed: 2495
Trading Points: 14
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 77
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 31
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 9447
Jungle Chopped: 18
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 1
Treasures Found: 0 (added 2014-07-14)
NPC kills: 7456; last kill: zombified wild boar
Animals: 7456
Shamans: 0
Traders: 0
Natives killed: 54; last kill: Outter
Raktam: 18
Dalpok: 12
Wiksik: 6
Rakmogak: 18
Outsiders killed: 28; last kill: ShadowJack
Derby: 0
Durham: 0
York: 11
Shipwreck: 16
Raktam: 1
|
NPC kills (detailed): |
Name | Kills |
monkey | 1068 |
large stag | 946 |
parrot | 925 |
bat | 654 |
large deer | 653 |
small deer | 621 |
wild boar | 544 |
tiger | 466 |
elephant | 321 |
alligator | 280 |
zombified parrot | 246 |
zombified wild boar | 132 |
silverback | 103 |
turtle | 85 |
zombified monkey | 85 |
rhino | 81 |
shargle | 53 |
zombified bat | 40 |
zombified tiger | 32 |
zombified large deer | 27 |
zombified large stag | 12 |
bear | 12 |
goat | 10 |
ferocious tiger | 9 |
zombified elephant | 9 |
zombified small deer | 7 |
Easter Bunny | 6 |
zombified werewolf | 6 |
zombified goat | 4 |
zombified rhino | 4 |
zombified turtle | 3 |
zombified alligator | 3 |
zombified silverback | 2 |
python | 1 |
zombified giant squid | 1 |
rat | 1 |
hungry bear | 1 |
zombified shargle | 1 |
turkey | 1 |
First Mate | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Firearms training
- Gain 20% on firearms attacksAdvanced firearms training
- Gain another 20% on firearms attacks
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