Home: Raktam
Been on the island since 2025-04-21
Died: 238 times (last time was 2026-05-31 19:26 at the hands of Esrays, killed by a fully-grown giant squid)
Level: 28
Class: Scout (native)
Primary Clan: Kraken Bait
Underworld: https://underworld.shartak.com/?id=27339
Deadzone: http://shartak.aphlor.org/deadzone/view/27339
Description:
The beasts of the wild are hungry and must be fed, so that they may grow strong. If I wasn't meant to be their meal, why am I so tasty?
If you see me being mauled to death by wildlife, please don't heal me.
Achievements:(11 total)
Areas explored: 1922 (53.0% of island)
HP Healed: 1510
Trading Points: 187
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 3
Alcohol Drunk: 12
Heads Collected: 0
Fruit Juiced: 122
Successful Possessions: 0
Tracks Found: 294
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 1551
Jungle Chopped: 3130
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 1 (added 2014-07-14)
NPC kills: 512; last kill: alligator
Animals: 512
Shamans: 0
Traders: 0
Natives killed: 1; last kill: Andramelech
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 1
Outsiders killed: 3; last kill: Kaelani
Derby: 1
Durham: 0
York: 2
Shipwreck: 0
|
| NPC kills (detailed): |
| Name | Kills |
| bat | 78 |
| parrot | 64 |
| monkey | 59 |
| large stag | 48 |
| large deer | 46 |
| small deer | 44 |
| wild boar | 35 |
| tiger | 35 |
| shargle | 24 |
| songbird | 20 |
| elephant | 16 |
| alligator | 12 |
| rat | 8 |
| goat | 5 |
| rhino | 4 |
| bear | 3 |
| turtle | 2 |
| Easter Bunny | 2 |
| silverback | 2 |
| Steward | 1 |
| turkey | 1 |
| guard dog | 1 |
| Second Mate | 1 |
| First Mate | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damage
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungleTrailblazing
- Increased ability to move and chop through dense jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has indicated they have peaceful intentions and would prefer not to be killed.
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