The Mad Dwarf
Been on the island since 2015-08-24
Died: 26 times (last time was 2017-01-04 22:05, killed by a alligator)
Class: Scientist (outsider)
Primary Clan: None chosen
Hi. Hello. I am the Mad Dwarf. No, I am not an angry dwarf.. just your run of the mill, unbalanced mentally, short person. I am explorin.. poking around this Island. Having a bit of fun along the way. Trying this, trying that. Figuring out things as I go.
They carry 1 silver skull cross.
Areas explored: 2106 (58.0% of island)
HP Healed: 454
Trading Points: 142
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 16
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 466; last kill: zombified parrot
Natives killed: 3; last kill: Hungr
Outsiders killed: 4; last kill: TheDreadThespian burt reynolds
|NPC kills (detailed):|
|zombified wild boar||11|
|zombified large deer||5|
|zombified large stag||2|
|fully-grown giant squid||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Emergency First Aid - Slowly heal yourself with whatever is around
Field Surgery - Skilled at healing, even in the middle of nowhere.
Advanced Triage - Be able to see who is injured
Brewing - Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
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