Home: Dalpok
Been on the island since 2011-07-01
Died: 110 times (last time was 2014-01-18 12:24 at the hands of The Furless Bear, killed by a machete)
Level: 38
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=22221
Deadzone: http://shartak.aphlor.org/deadzone/view/22221
Description:
The Blue Shaman of Dalpok smells of blood and fire. His eyes are the color of phosphorescent fungi and his flesh is scared by the teeth of great spiders; their poison flows in his veins. His every movement slithers, even walking like a man.
He is always smiling, and when he speaks his voice is both serpentine and musical, like wind across a grassland. Each word restrains a joyous laughter which occasionally breaks through.
In in his right hand is an obsidian dagger, it is named Apotheosis. In his left he wields a wooden club named Enlightenment. Their handles are wrapped in strips of pale and dark leather. He wears a crystalline snake wrapped round his wrist; it bears a tiny ruby between it's jade eyes.
His forehead is tattooed with the eyes of a shargle, his back with the dead star who's light is sha̸d̡̮o̢͡w̷.
Dani al-Ghazali
Carreau
Silent Heart
Solemn
a cuddly bear
Mr Scavvy
Gorry Louis
Cold Seether
Nurse House-House
Bahl
The mist spirit
Xanthe
Anthor
Spree
Katie Calhoun
Pake Chwal
Xoxx
Payton Gunn
Ghosty
Grayson Hunt
Hrothween the Mom Nailer
Hafta
Pelleas
Rill
ClickTick
Olivia Me'nok
Blaktoof
Ixys
man friday
Matty Hatter
Kamikui
Kali'na
Johnny Trash
Contractor
Winston T. Monocle
tenebrae
zoos
Droolbrood
Nokomis
Steelheart
Master Teeth
Edwin
Aurora Dawn
Ruh'sil
Raffles
Sock Monkey
bigtime
Khal Athrokhar
John Sambos
Mamma
Carrie White
Major A. Hole
chicopHino
pHilemona
Fantaw
kawolski
Bernard Montgomery
Ugly Mugly
Alzado
Heart Disease
Frogl
Johnny Bollocks
Mr. Clean
Muad Dib
An 800 Pound Gorilla
Griktik
Wicked Rowan
Neil Tathers
Jhelai
Johnny Bollocks
The Munch
Eekum Bokum
Leon Walker
captain dervish
They carry 3 skulls and 1 tiger tooth amulet.
Achievements:(15 total)
Areas explored: 258 (7.1% of island)
HP Healed: 0
Trading Points: 515
Spirits Exorcised: 0
Wailing Damage: 266
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 2
Alcohol Drunk: 59
Heads Collected: 97
Fruit Juiced: 3184
Successful Possessions: 19
Tracks Found: 777
Fires Started: 96
Fires Extinguished: 0
Items Buried: 976
Items Found: 4801
Jungle Chopped: 531
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 3
Signposts Smashed: 5
Treasures Found: 0 (added 2014-07-14)
NPC kills: 5; last kill: Santa
Animals: 4
Shamans: 1
Traders: 0
Natives killed: 79; last kill: The Munch
Raktam: 19
Dalpok: 14
Wiksik: 21
Rakmogak: 25
Outsiders killed: 68; last kill: The Hierophant
Derby: 20
Durham: 18
York: 16
Shipwreck: 14
|
NPC kills (detailed): |
Name | Kills |
elf | 2 |
Santa | 1 |
Kahuni | 1 |
chief elf | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSpirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2014-01-17.
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