Home: Derby
Been on the island since 2011-01-07
Died: 98 times (last time was 2021-08-15 16:14 at the hands of anaalipunktio, killed by a knife)
Level: 40
Class: Scientist (outsider)
Primary Clan: League of Unity
Secondary Clan: THE MISFITS
Underworld: https://underworld.shartak.com/?id=21737
Deadzone: http://shartak.aphlor.org/deadzone/view/21737
Description:
A short, thin young girl. Her blonde hair is long to her waist and her skin is white pale.
She is dressed in a grey, sleeveless, collarless blouse, a black short skirt and black ballet flat shoes. On her right hand, a fingerless, white, long glove. On her left leg, a torn black stocking.
She carries weapons, but only uses them for defense. She rathers heal anybody who needs it than fight or kill.
If you look well, you will see she is strongly hugging a rag doll, covering it almost completly with her skinny arms.
On june 7th she killed a giant squid without any help. Her father smiled proudly from Valhalla that day.
They carry 1 parrot feather charm, 1 pink-and-purple scarf, 1 pocket watch and 1 tiger tooth amulet.
Achievements:(21 total)
Areas explored: 5164 (142.3% of island)
HP Healed: 16162
Trading Points: 239
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 142
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 104
Alcohol Drunk: 150
Heads Collected: 0
Fruit Juiced: 8082
Successful Possessions: 0
Tracks Found: 811
Fires Started: 5
Fires Extinguished: 0
Items Buried: 351
Items Found: 15661
Jungle Chopped: 986
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 1 (added 2014-07-14)
NPC kills: 31; last kill: ferocious shargle
Animals: 31
Shamans: 0
Traders: 0
Natives killed: 27; last kill: anaalipunktio
Raktam: 0
Dalpok: 6
Wiksik: 4
Rakmogak: 17
Outsiders killed: 14; last kill: Gol D. Roger
Derby: 6
Durham: 3
York: 2
Shipwreck: 3
|
NPC kills (detailed): |
Name | Kills |
zombified parrot | 6 |
zombified monkey | 4 |
shargle | 3 |
zombified bat | 3 |
alligator | 3 |
rat | 2 |
ferocious shargle | 1 |
small deer | 1 |
zombified giant squid | 1 |
wild boar | 1 |
fully-grown giant squid | 1 |
giant squid | 1 |
zombified silverback | 1 |
zombified tiger | 1 |
bat | 1 |
tiger | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kitEmergency First Aid
- Slowly heal yourself with whatever is aroundField Surgery
- Skilled at healing, even in the middle of nowhere.
Advanced Triage
- Be able to see who is injured
Brewing
- Increased chance of creating something drinkable
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