Home: Wiksik
Been on the island since 2010-10-19
Died: 33 times (last time was 2012-05-30 00:15 at the hands of babajeeb, killed by a heavy sword)
Level: 14
Class: Scout (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=21402
Deadzone: http://shartak.aphlor.org/deadzone/view/21402
Description:
The mountains have always been here, and in them, the bears.
A monstrous beast of the underground. The creature sits upon a mound of skulls, broken bones and the lost treasures of fallen kingdoms. Humanoid hands and feet grip the earth, blackened and mangled. Dull, crimson eyes flicker in the darkness, watching your every move.
The Demon Bear knows neither friend nor foe, feels neither pride nor shame. It watches in silence, without reason, fearing nothing. In the depths of it's tormented heart there is only the pain, sadness and the hunger...an eternal hunger that no flesh can satiate.
An ancient curse binds the old demon to it's den in the cavern beneath Wiksik. If the beast is slain underground, it's soul may be drawn to the surface to terrorize the children of the light. If slain on the surface, it's soul is forced back underground, where it is condemned to stalk the darkness once again. It's reign of terror may be prolonged and harnessed during times of war, but such power requires great sacrifice.
To enter the den is to welcome death. The vengeful man marches in with murder in his heart, drawing it's wrath upon the herd. The wise man walks in with humble offerings of skulls, herbs, berries, wines and treasures, in hopes that the lives of his people may be spared. Those who stumble blindly upon the beast shall never see the light of day.
Various offerings adorn it's mound. You see eleven gold coins, a handful of berries, five healing herbs, two fungi, a gourd of pumpkin juice, a gourd of apple juice, several gourds of fungi juice, a gourd of tasty berry wine, two bottles of tasty berry wine, a dagger, a dagger covered in blood, a cutlass that took the life of a tiger, two daggers that took the lives of two deer, a skull staff, the meat of a freshly killed large stag, a poisonous snake, a parrot, a vial of blood from the well of Necropolis, two bottles of apple cider, a wild boar tusk necklace, the butchered corpse of Keiichi, The Prisoner's head and the machete used to claim it, a cutlass, a crab, a wooden club which reads, 'A present from Rakmogak', and the head of a king killer wearing a silly hat.
Seared and carved into it's flesh are powerful sigils. Ϡ
They carry 1 pink-and-purple scarf, 1 plain wooden cup, 1 pocket watch, 1 wild boar tusk necklace, 1 Club Palermo pint glass, 1 skull staff, 1 parrot feather charm, 1 pith helmet, 10 skulls and 1 glowing crystal pendant.
Achievements:(15 total)
Areas explored: 37 (1.0% of island)
HP Healed: 476
Trading Points: 5
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 10
Heads Collected: 31
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 23
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 481
Jungle Chopped: 64
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 52
Signposts Smashed: 2
Treasures Found: 0 (added 2014-07-14)
NPC kills: 12; last kill: rat
Animals: 12
Shamans: 0
Traders: 0
Natives killed: 30; last kill: Deodato
Raktam: 3
Dalpok: 1
Wiksik: 24
Rakmogak: 2
Outsiders killed: 9; last kill: Qui Lime Pi
Derby: 5
Durham: 1
York: 2
Shipwreck: 1
|
NPC kills (detailed): |
Name | Kills |
rat | 6 |
hungry alligator | 2 |
zombified werewolf | 1 |
zombified parrot | 1 |
zombified bat | 1 |
zombified tiger | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Exploration
- Helps you remember some of the places you've beenTrekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and people
Sixth sense
- Sense presence of and hear spirits
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has been idle since 2012-05-30.
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