Home: Dalpok
Been on the island since 2010-09-17
Died: 14 times (last time was 2011-02-07 07:13, killed by a  alligator)
Level: 17
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=21238
Deadzone: http://shartak.aphlor.org/deadzone/view/21238
Description:
You see nothing special.
They carry 1 parrot feather charm.
| Achievements:(15 total) 
   Areas explored: 539 (14.9% of island)
 HP Healed: 323
 Trading Points: 23
 Spirits Exorcised: 0
 Wailing Damage: 0
 Ritual Feasts: 0 (not a cannibal)
 Mentioned in 0 profile
 
 The following extended statistics are since 1st Jan 2011.
 
 Alcohol Brewed: 0
 Alcohol Drunk: 1
 Heads Collected: 0
 Fruit Juiced: 0
 Successful Possessions: 0
 Tracks Found: 0
 Fires Started: 1
 Fires Extinguished: 1
 Items Buried: 0
 Items Found: 34
 Jungle Chopped: 24
 Parrots Tamed: 0 (not a pirate)
 Monkeys Tamed: 0 (not a pirate)
 Signposts Built: 1
 Signposts Smashed: 0
 Treasures Found: 0 (added 2014-07-14)
 
 NPC kills: 135; last kill: alligator
 Animals: 135
 Shamans: 0
 Traders: 0
 Natives killed: 0
 Raktam: 0
 Dalpok: 0
 Wiksik: 0
 Rakmogak: 0
 Outsiders killed: 1; last kill: Radio BarnCat
 Derby: 0
 Durham: 0
 York: 0
 Shipwreck: 1
 
 | 
| NPC kills (detailed): |  | Name | Kills |  | parrot | 19 |  | large stag | 17 |  | monkey | 14 |  | small deer | 13 |  | tiger | 12 |  | large deer | 12 |  | bat | 12 |  | elephant | 9 |  | wild boar | 9 |  | rat | 8 |  | zombified large deer | 3 |  | alligator | 2 |  | zombified parrot | 1 |  | zombified small deer | 1 |  | shargle | 1 |  | turtle | 1 |  | zombified elephant | 1 |  | 
Skills:- Basic language- Understand the smaller words of foreign languages- Advanced language- Better understanding of foreign languages
 
- Close quarter combat- Gain 10% to hit with melee attacks- Advanced close quarter combat- Gain 15% to hit with melee attacks- Balanced Stance- Sometimes turn a miss into a glancing blow.
 
 
- Body building- Increases melee damage
- Exploration- Helps you remember some of the places you've been- Cartography- Stops you forgetting where you've visited
 - Trekking- Faster movement through the jungle
 
- Sixth sense- Sense presence of and hear spirits- Psychic recognition- Lets you recognise active spirits- Seance- Holding a seance can identify passive spirits
 - Exorcism- Exorcise spirits from areas
 
 
- Haggling- Be able to obtain slightly better prices from some traders
- Outsider knowledge- Natives gain basic outsider knowledge
- Triage- Be able to tell who is most injured- Natural medicine- Heal 10 HP with healing herbs
 
This character has been idle since 2011-02-06.
 
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