Home: the shipwreck
Been on the island since 2010-10-11
Died: 203 times (last time was 2012-11-22 23:25 at the hands of spooge, killed by a cutlass)
Level: 36
Class: Pirate (outsider)
Primary Clan: CAT ChAoTiC aNiMaL ToTeMs CAT
Secondary Clan: The Bloody Legion of Black-Hearted Brigands
Underworld: https://underworld.shartak.com/?id=21350
Deadzone: http://shartak.aphlor.org/deadzone/view/21350
Description:
Ship's Cat, but has been Known to roam Far and Wide and Away from the Confines of The Shipwreck to Hunt. Not quite the Strongest, but maybe the Strangest, Predator on the Shartak Isle. One of those Things that Happens when you Introduce a Non-Native Species to a Native Habitat.
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The BarnCat http://www.shartak.com/profile.cgi?id=7820 that Was here before but forgot his password and so settled on a fresh new start! Is now a Pirate Radio DJ! {Really just an Internet Talk Radio Show host playing a Pirate on a Game} Returned to Shartak on Columbus Day, to celebrate one of history's most brutal pirates, and the rest is his story.
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Not just Any Pirate, rumor has it when the SkyGod Simonamor unleashed the V2 Wave upon Shartak ripples of it awakened older souls from beyond the pale, and one was revived and remade as a newer version of himself! "Covert Agent Terminus, BarnCat, at your service! There've been some Changes, for the Better I see."
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Originally set up to help the Chaotic Animal Tribe, he can still be swayed to the Pirate's cause should it prove Worthy enough, Noble or Profitable enough. On the search for the rarest of treasures now and to map Shartak for it's resources, both human & natural. Hopes to solve a few mysteries here and there as well. Has NO Intention of letting Anyone who hinders his progress Live. This Shipwreck is his advantage. It only lacks a cloaking field and onboard autoguns. It's certainly impressive nonetheless. Radio BarnCat's been frequently seen trying to turn the Shipwreck's Crows Nest into a Radio Tower for his Pirate Radio Broadcasts.
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BarnCat is Still reportedly suited up in furred dark leather and silver chrome plated armors and a panther shaped helm of some kind with ruby gem eyeports. It appears to be made of living metal and does not detach. {well, unless a darn native takes it, but it does mysteriously rapidly return to him upon relivening, happens everytime without fail} He carries dual rifles and multiple melee weapons of uncounted number and unknown type. He secretly works for a Higher Council of Shartak Elders of various Villages and Settlements, both Outsider & Native and works for the betterment of both, according to his discretion, to the best of his knowledge and the utmost of his abilities.
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The Parrot's Name'd be BaRnOwL, no matter the particular parrot, his name is BaRn0wL. The Skull is from One of the Last people to kill Me, see, I Know people. Be nice.
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Settler / Explorer / Soldier / Scientist of the shipwreck!
Has Finally obtained his Twinned Pistols, it's All coming Back to him now, the dream of riding aboard a giant flaming raven goddess makes sense now. Last seen doped up in tryptopah atop his beloved ship's mast radio antenna, preparing a feast to share with Shartak's natives, but ends up being the main feast for
They carry 1 plain wooden cup, 1 pocket watch, 1 Club Palermo pint glass, 1 skull staff, 1 parrot feather charm, 1 skull, 1 silver skull cross and 1 tiger tooth amulet.
Achievements:(22 total)
Areas explored: 1900 (52.4% of island)
HP Healed: 864
Trading Points: 283
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 482
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 17
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 79
Tracks Found: 259
Fires Started: 0
Fires Extinguished: 0
Items Buried: 2
Items Found: 626
Jungle Chopped: 626
Parrots Tamed: 58
Monkeys Tamed: 0
Signposts Built: 27
Signposts Smashed: 106
Treasures Found: 0 (added 2014-07-14)
NPC kills: 367; last kill: guard dog
Animals: 365
Shamans: 0
Traders: 2
Natives killed: 43; last kill: Klanty
Raktam: 3
Dalpok: 18
Wiksik: 9
Rakmogak: 13
Outsiders killed: 24; last kill: The Monster of Derby
Derby: 4
Durham: 1
York: 5
Shipwreck: 12
Raktam: 2
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NPC kills (detailed): |
Name | Kills |
monkey | 75 |
guard dog | 47 |
large stag | 43 |
wild boar | 35 |
large deer | 30 |
tiger | 26 |
bat | 23 |
small deer | 22 |
turtle | 18 |
elephant | 13 |
rat | 11 |
parrot | 10 |
zombified large deer | 2 |
silverback | 2 |
zombified tiger | 2 |
rhino | 2 |
Trader Sam | 2 |
shargle | 1 |
zombified small deer | 1 |
zombified monkey | 1 |
bear | 1 |
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Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20Lead Belly
- You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Plundering
- Improve the odds of finding items in foreign camps
Animal Trainer
- You can tame a parrot or monkey enough to keep you company as you roam the island.
Basic Pistol Training
- Gain 15% on pistol attacks
This character has been idle since 2012-11-22.
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