Home: Raktam
Been on the island since 2010-01-29
Died: 21 times (last time was 2011-01-20 21:23 at the hands of The Law, killed by a cutlass)
Level: 23
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=20294
Deadzone: http://shartak.aphlor.org/deadzone/view/20294
Description:
You see nothing special.
They carry 1 pair of batwing earrings, 1 parrot feather charm, 1 monkey claw charm and 1 wild boar tusk necklace.
Achievements:(22 total)
Areas explored: 597 (16.5% of island)
HP Healed: 60
Trading Points: 1
Spirits Exorcised: 2
Wailing Damage: 132
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 1
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 20
Jungle Chopped: 47
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 335; last kill: bat
Animals: 335
Shamans: 0
Traders: 0
Natives killed: 1; last kill: Maunder
Raktam: 0
Dalpok: 1
Wiksik: 0
Rakmogak: 0
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
|
NPC kills (detailed): |
Name | Kills |
monkey | 70 |
parrot | 54 |
large stag | 45 |
small deer | 40 |
large deer | 37 |
wild boar | 32 |
bat | 29 |
tiger | 21 |
ferocious tiger | 2 |
goat | 2 |
alligator | 2 |
shargle | 1 |
|
Skills:Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2011-02-27.
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