Home: Dalpok
Been on the island since 2008-01-06
Died: 49 times (last time was 2009-07-24 22:29 at the hands of Matasanos, killed by a machete)
Level: 27
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=13162
Deadzone: http://shartak.aphlor.org/deadzone/view/13162
Description:
The Dark Shaman leader is wearing a pair of green linen trousers held up by a length of frayed rope. You can see tied to his waist are alot of skulls held in place by what looks to be strips of dried human flesh.
You also get the intense feeling that this man holds great power over all spirits across all realms. The sandles on his feet do little to protect him as he walks through and takes a seat on hot burning coals.
He looks you over and says "Welcome to the Medical Hut, do you need some assistance?"
They carry 1 pair of batwing earrings, 1 parrot feather charm, 1 monkey claw charm and 1 wild boar tusk necklace.
Achievements:(18 total)
Areas explored: 297 (8.2% of island)
HP Healed: 2361
Trading Points: 4
Spirits Exorcised: 47
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 122; last kill: elephant
Animals: 122
Shamans: 0
Traders: 0
Natives killed: 3; last kill: Mrs. Jack Cudgel
Raktam: 0
Dalpok: 2
Wiksik: 1
Rakmogak: 0
Outsiders killed: 26; last kill: Blackbeard
Derby: 1
Durham: 2
York: 10
Shipwreck: 13
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NPC kills (detailed): |
Name | Kills |
large stag | 20 |
large deer | 18 |
monkey | 17 |
tiger | 14 |
small deer | 12 |
wild boar | 12 |
elephant | 12 |
parrot | 10 |
bat | 5 |
shargle | 1 |
rhino | 1 |
|
Skills:Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersPossession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2009-07-18.
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