Home: York
Been on the island since 2006-03-11
Died: 120 times (last time was 2025-04-02 08:41 at the hands of Outter, killed by a dagger)
Level: 39
Class: Soldier (outsider)
Primary Clan: Botheringham FC Supporters' Club
Secondary Clan: Pwotters
Underworld: https://underworld.shartak.com/?id=1247
Deadzone: http://shartak.aphlor.org/deadzone/view/1247
Description:
A thin, hardbitten private soldier in a threadbare uniform (patched here and there with furs and skins) and a pink-and-purple scarf. He has a wild look in his eye, and appears to be half savage.
All Outsider kills are revenge (Durham PKers 2022). Most Native kills are cannibals (and most date back to the early days of cannibalism, when raids were more common). Except Outter. He started it though.
Twice-Slayer of [profile]Re-Pete[/profile]. [profile]npc-3294[/profile]
I soloâd a python! 22/01/2025
They carry 1 tiger tooth amulet, 1 silver skull cross, 1 glowing crystal pendant, 1 pink-and-purple scarf and 8 skulls.
Achievements:(47 total)
Areas explored: 3970 (109.4% of island)
HP Healed: 3220
Trading Points: 1568
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1642
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 3
Alcohol Drunk: 152
Heads Collected: 0
Fruit Juiced: 27
Successful Possessions: 52
Tracks Found: 361
Fires Started: 4
Fires Extinguished: 2
Items Buried: 137
Items Found: 4261
Jungle Chopped: 1624
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 52
Signposts Smashed: 11
Treasures Found: 3 (added 2014-07-14)
NPC kills: 2351; last kill: turtle
Animals: 2351
Shamans: 0
Traders: 0
Natives killed: 14; last kill: beerocolli
Raktam: 0
Dalpok: 0
Wiksik: 3
Rakmogak: 11
Outsiders killed: 11; last kill: Aaron The Moor
Derby: 1
Durham: 10
York: 0
Shipwreck: 0
|
NPC kills (detailed): |
Name | Kills |
zombified bat | 269 |
parrot | 246 |
monkey | 244 |
large stag | 223 |
tiger | 193 |
wild boar | 191 |
large deer | 191 |
small deer | 176 |
elephant | 158 |
bat | 148 |
rhino | 45 |
turtle | 34 |
alligator | 33 |
rat | 28 |
shargle | 23 |
zombified parrot | 23 |
silverback | 19 |
zombified wild boar | 14 |
zombified monkey | 13 |
zombified tiger | 12 |
zombified large stag | 10 |
zombified turtle | 8 |
zombified werewolf | 7 |
bear | 6 |
Easter Bunny | 5 |
zombified small deer | 5 |
guard dog | 4 |
giant spider | 3 |
goat | 3 |
werewolf | 2 |
ferocious tiger | 2 |
python | 2 |
zombified rhino | 2 |
Captain Briggs | 1 |
hungry alligator | 1 |
zombified rat | 1 |
zombified alligator | 1 |
First Mate | 1 |
rogue elephant | 1 |
turkey | 1 |
zombified elephant | 1 |
Second Mate | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Firearms training
- Gain 20% on firearms attacksAdvanced firearms training
- Gain another 20% on firearms attacks
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