Home: Dalpok
Been on the island since 2007-07-26
Died: 69 times (last time was 2021-06-22 17:38 at the hands of Dalek, killed by a knife)
Level: 34
Class: Warrior (native)
Primary Clan: Cult of Cthulhu
Underworld: https://underworld.shartak.com/?id=11254
Deadzone: http://shartak.aphlor.org/deadzone/view/11254
Description:
Yog-Sothoth knows the gate. Yog-Sothoth is the gate. Yog-Sothoth is the key and guardian of the gate. Past, present, future, all are one in Yog-Sothoth. He knows where the Old Ones broke through of old, and where They shall break through again. He knows where They have trod earth's fields, and where They still tread them, and why no one can behold Them as They tread...
They carry 1 rabbit foot charm, 1 monkey claw charm, 1 wild boar tusk necklace, 1 silver skull cross and 1 skull staff.
Achievements:(22 total)
Areas explored: 952 (26.2% of island)
HP Healed: 1100
Trading Points: 23
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 80
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 16
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 255
Jungle Chopped: 9
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 207; last kill: large deer
Animals: 207
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 88; last kill: cactus1
Derby: 5
Durham: 6
York: 9
Shipwreck: 68
|
NPC kills (detailed): |
Name | Kills |
bat | 29 |
monkey | 24 |
parrot | 22 |
large stag | 21 |
large deer | 19 |
zombified parrot | 18 |
wild boar | 17 |
tiger | 14 |
small deer | 12 |
alligator | 12 |
elephant | 8 |
zombified tiger | 4 |
shargle | 3 |
zombified alligator | 2 |
hungry alligator | 1 |
zombified large stag | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Blowpipe training
- Gain 20% on blowpipe accuracyAdvanced blowpipe training
- Gain another 20% on blowpipe accuracy
This character has been idle since 2021-06-19.
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