Home: Wiksik
Been on the island since 2007-04-19
Died: 119 times (last time was 2024-09-03 03:05, killed by Igoban)
Level: 43
Class: Villager (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=9548
Deadzone: http://shartak.aphlor.org/deadzone/view/9548
Description:
Just some guy, you know?
They carry 2 plain wooden cups, 1 pink-and-purple scarf, 1 rabbit foot charm, 1 Club Palermo pint glass, 1 pair of batwing earrings, 2 skulls, 1 tiger tooth amulet, 1 pocket watch, 1 wild boar tusk necklace, 2 skull staffs, 1 parrot feather charm, 1 monkey claw charm, 1 pith helmet, 1 pair of gold hoop earrings, 2 tricorn hats, 1 cat-o-nine tails, 1 silver skull cross and 1 harpoon.
Achievements:(40 total)
Areas explored: 4402 (121.3% of island)
HP Healed: 75
Trading Points: 439
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 76
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 1
Fruit Juiced: 6
Successful Possessions: 1
Tracks Found: 4
Fires Started: 0
Fires Extinguished: 0
Items Buried: 18
Items Found: 144
Jungle Chopped: 31
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 3 (added 2014-07-14)
NPC kills: 2106; last kill: tiger
Animals: 2106
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
|
NPC kills (detailed): |
Name | Kills |
monkey | 321 |
parrot | 294 |
large deer | 244 |
large stag | 241 |
small deer | 216 |
wild boar | 193 |
bat | 185 |
tiger | 163 |
elephant | 103 |
rat | 44 |
turtle | 23 |
alligator | 14 |
shargle | 9 |
rhino | 9 |
goat | 8 |
bear | 7 |
giant spider | 5 |
songbird | 4 |
silverback | 3 |
zombified tiger | 3 |
ferocious tiger | 3 |
guard dog | 2 |
zombified wild boar | 2 |
zombified bat | 2 |
Easter Bunny | 1 |
hungry alligator | 1 |
Santa | 1 |
zombified turtle | 1 |
zombified large stag | 1 |
elf | 1 |
zombified giant spider | 1 |
zombified rat | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
This character has been idle since 2024-09-02.
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