Home: Raktam
Been on the island since 2007-02-08
Died: 41 times (last time was 2013-06-27 13:29 at the hands of Rifiel, killed by a cutlass)
Level: 35
Class: Villager (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=8380
Deadzone: http://shartak.aphlor.org/deadzone/view/8380
Description:
Dark-skinned. -haired. -eyed... Torn clothing made from pieces of foliage... plant-like, gnarled, unrefined... Obsessively caring, nurturing, soothing the creatures of Mother... Speaks, whispers, calls to her wild children... Digs, finds, leaves treasures of earth in the skins of Mother... Mother whose eyes weeps so, Mother whose mouth giggles so, Mother whose mind burns so with rage... Crawling, climbing, scuttling; children seeks to help Mother so... Helps her cry... Helps her laugh... Helps her kill... Speaks to them, whispers to them, calls to them... The lost child does not see her eyes... does not hear her laugh... does not feel her mind... But She sees it with tears in eyes and laughs at it, while death consumes it once again... Blessed be the Mothers wild children... those who hunt the lost.. seeks it in blissful rage... tears it apart while dancing to her joy... Follows, seeks, finds... Always with them... helping, dancing, nurturing... Listening to Mother... Plans for her children.... Specific, different, particular... blessed twicefold.
They carry 11 skulls and 1 ornate staff.
Achievements:(21 total)
Areas explored: 5154 (142.1% of island)
HP Healed: 4798
Trading Points: 153
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 10
Fruit Juiced: 844
Successful Possessions: 0
Tracks Found: 11
Fires Started: 0
Fires Extinguished: 11
Items Buried: 232
Items Found: 2668
Jungle Chopped: 5230
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 1
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 1; last kill: Santa
Animals: 1
Shamans: 0
Traders: 0
Natives killed: 4; last kill: Esrays
Raktam: 2
Dalpok: 0
Wiksik: 1
Rakmogak: 1
Outsiders killed: 12; last kill: woodrow guthrie
Derby: 4
Durham: 0
York: 3
Shipwreck: 5
|
NPC kills (detailed): |
Name | Kills |
Santa | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Digging
- Can dig deep holes.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
This character has been idle since 2013-07-21.
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