Home: the shipwreck
Been on the island since 2007-02-06
Died: 81 times (last time was 2009-01-14 16:42 at the hands of Khali, killed by a heavy sword)
Level: 29
Class: Pirate (outsider)
Primary Clan: Exotic Sports Hunting Club
Underworld: https://underworld.shartak.com/?id=8337
Deadzone: http://shartak.aphlor.org/deadzone/view/8337
Description:
Her piercing, pale blue eyes regard you rather coldly. A thick mane of wild grizzled brown flows over her shoulders and down her back, messy but still retaining some curls. Her skin is slightly tanned, her features strong.. And pretty damn anti-social looking. Of all things, she's wearing a black tracksuit... No, she doesn't know how she got it either. A slender cutlass looks very out of place in her hands, but it's there.
Pirate?
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Despite her gruff appearance however, this ned-pirate does seem rather passive. She's not very likely to attack you unless you do something to her first.
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She WILL hunt you down and kill you if you aggravate HER, though. Best stay away from this one if you're looking for a quick one-off killing, once you're in her sin-bin you ain't getting out. Ever.
All Player kills are people who've killed or attacked me before. I most likely won't harm you if you've attacked me and then healed the damage and/or apologised. I tend to dissapear weeks at a time so if I don't reply, I'm likely AWOL. :P
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Whissy had the Conch Shell on two seperate occasions. =O Once right back at the beginning, when she was a wee baby pirate, And again for the second week in the month of May '08. And she'd STILL HAVE IT but for those damned natives. And the sharks, they can die too. >C
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Currently gathering various items to trade off around the island's Posts. Will sell to the general public as well, just ask if interested in buying something. I've got healing items, weapons, bottles, fruits, all sorts. =D
They carry 1 pair of batwing earrings, 1 pair of gold hoop earrings, 1 silver skull cross and 1 tiger tooth amulet.
Achievements:(19 total)
Areas explored: 796 (21.9% of island)
HP Healed: 90
Trading Points: 352
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1518
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 214; last kill: large deer
Animals: 214
Shamans: 0
Traders: 0
Natives killed: 15; last kill: One Hyper Tyger
Raktam: 3
Dalpok: 9
Wiksik: 3
Rakmogak: 0
Outsiders killed: 9; last kill: Grugg
Derby: 2
Durham: 0
York: 0
Shipwreck: 7
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NPC kills (detailed): |
Name | Kills |
tiger | 26 |
large stag | 24 |
parrot | 24 |
bat | 23 |
wild boar | 22 |
monkey | 22 |
small deer | 21 |
large deer | 19 |
elephant | 10 |
rat | 9 |
rhino | 7 |
goat | 2 |
turtle | 1 |
Easter Bunny | 1 |
guard dog | 1 |
shargle | 1 |
ferocious tiger | 1 |
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Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2009-01-11.
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