Home: Raktam
Been on the island since 2007-01-16
Died: 63 times (last time was 2008-03-26 18:40 at the hands of Xintlaer, killed by a cutlass)
Level: 25
Class: Shaman (native)
Primary Clan: The Pirates of Penzance
Underworld: https://underworld.shartak.com/?id=7878
Deadzone: http://shartak.aphlor.org/deadzone/view/7878
Description:
rawr~!
They carry 2 parrot feather charms, 1 rabbit foot charm and 2 silver skull crosses.
Achievements:(24 total)
Areas explored: 1824 (50.3% of island)
HP Healed: 176
Trading Points: 2
Spirits Exorcised: 15
Wailing Damage: 10
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 234; last kill: wild boar
Animals: 234
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 6; last kill: Gorukha
Derby: 1
Durham: 2
York: 0
Shipwreck: 3
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NPC kills (detailed): |
Name | Kills |
small deer | 41 |
monkey | 39 |
large deer | 34 |
tiger | 28 |
large stag | 28 |
parrot | 25 |
wild boar | 23 |
elephant | 14 |
ferocious tiger | 1 |
bat | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersPossession
- Be able to possess the bodies of the living
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Basic tracking
- With some difficulty, you can track animals and people
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2008-03-31.
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