Home: Raktam
Been on the island since 2016-08-09
Died: 5 times (last time was 2016-10-11 21:01 at the hands of Ely, killed by a dagger)
Level: 24
Class: Shaman (native)
Primary Clan: The Necromancers Guild
Underworld: https://underworld.shartak.com/?id=24958
Deadzone: http://shartak.aphlor.org/deadzone/view/24958
Description:
You see nothing special.
They carry 1 pair of batwing earrings, 1 parrot feather charm, 1 monkey claw charm, 1 wild boar tusk necklace, 1 silver skull cross, 1 tiger tooth amulet and 1 skull staff.
Achievements:(12 total)
Areas explored: 55 (1.5% of island)
HP Healed: 1537
Trading Points: 131
Spirits Exorcised: 0
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 151; last kill: large deer
Animals: 151
Shamans: 0
Traders: 0
Natives killed: 1; last kill: Fumi
Raktam: 0
Dalpok: 0
Wiksik: 1
Rakmogak: 0
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
|
NPC kills (detailed): |
Name | Kills |
large deer | 64 |
elephant | 23 |
zombified large deer | 17 |
large stag | 11 |
small deer | 8 |
bat | 7 |
tiger | 5 |
wild boar | 4 |
zombified elephant | 3 |
monkey | 3 |
rogue elephant | 2 |
parrot | 2 |
giant spider | 1 |
zombified wild boar | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2016-12-19.
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