Home: Dalpok
Been on the island since 2016-06-17
Died: 16 times (last time was 2016-09-29 07:08, killed by a elephant)
Level: 19
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=24918
Deadzone: http://shartak.aphlor.org/deadzone/view/24918
Description:
Either a shaman or a schizophrenic, Med-skipper spends a lot of time talking to thin air. And where did a native get a tin foil hat?
They carry 1 parrot feather charm, 1 skull, 1 ornate staff, 1 wild boar tusk necklace and 2 tiger tooth amulets.
Achievements:(10 total)
Areas explored: 343 (9.5% of island)
HP Healed: 196
Trading Points: 63
Spirits Exorcised: 0
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 1
Heads Collected: 0
Fruit Juiced: 28
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 1
Items Found: 492
Jungle Chopped: 8
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 131; last kill: alligator
Animals: 131
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 0
Derby: 0
Durham: 0
York: 0
Shipwreck: 0
|
NPC kills (detailed): |
Name | Kills |
tiger | 27 |
monkey | 21 |
large stag | 18 |
wild boar | 17 |
parrot | 11 |
alligator | 8 |
bat | 8 |
large deer | 7 |
elephant | 7 |
small deer | 4 |
silverback | 2 |
turtle | 1 |
|
Skills:Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2016-09-28.
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