Home: Rakmogak
Been on the island since 2014-06-10
Died: 61 times (last time was 2015-08-14 13:35, killed by a alligator)
Level: 38
Class: Cannibal (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=24308
Deadzone: http://shartak.aphlor.org/deadzone/view/24308
Description:
This well built man is covered in terrible scars. Some appear to be ornate or ritual in nature. Many others appear to have been earned in battle.
They carry 1 pink-and-purple scarf, 2 rabbit foot charms, 1 pocket watch, 1 wild boar tusk necklace, 1 skull staff, 2 parrot feather charms, 1 pair of batwing earrings, 1 pith helmet, 1 monkey claw charm, 8 skulls, 1 ornate staff, 1 tricorn hat, 1 pair of gold hoop earrings, 1 silver skull cross and 1 tiger tooth amulet.
Achievements:(22 total)
Areas explored: 1028 (28.3% of island)
HP Healed: 158
Trading Points: 118
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 182
Ritual Feasts: 23 (19 own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 8
Fruit Juiced: 24
Successful Possessions: 3
Tracks Found: 41
Fires Started: 4
Fires Extinguished: 0
Items Buried: 0
Items Found: 1211
Jungle Chopped: 712
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 3
Treasures Found: 1 (added 2014-07-14)
NPC kills: 719; last kill: alligator
Animals: 719
Shamans: 0
Traders: 0
Natives killed: 6; last kill: Yaqitoacl
Raktam: 1
Dalpok: 0
Wiksik: 1
Rakmogak: 4
Outsiders killed: 1; last kill: FlayII
Derby: 0
Durham: 0
York: 0
Shipwreck: 1
|
NPC kills (detailed): |
Name | Kills |
large stag | 78 |
monkey | 76 |
small deer | 62 |
parrot | 59 |
rat | 57 |
tiger | 51 |
zombified wild boar | 50 |
large deer | 50 |
bat | 49 |
wild boar | 44 |
elephant | 39 |
turtle | 29 |
alligator | 21 |
shargle | 20 |
zombified rat | 8 |
giant spider | 7 |
silverback | 5 |
rhino | 3 |
bear | 3 |
songbird | 3 |
zombified parrot | 1 |
zombified monkey | 1 |
ferocious tiger | 1 |
goat | 1 |
zombified giant spider | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
This character has been idle since 2015-08-19.
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