Home: Derby
Been on the island since 2012-09-06
Died: 153 times (last time was 2024-11-18 22:29 at the hands of Hannibal Lecter, killed by a spirit)
Level: 41
Class: Settler (outsider)
Primary Clan: Swamp People
Secondary Clans: Shartak Insane Asylum and Responsible drinkers
Underworld: https://underworld.shartak.com/?id=23341
Deadzone: http://shartak.aphlor.org/deadzone/view/23341
Description:
Now Irene is her name and it is night. Don't go any further with it. There's nothing good about it.
You attack the ferocious tiger and miss. Suddenly attacking the ferocious tiger with your bare hands doesn't seem so clever!
Whatever. Don't tell me what to do. You're not the boss of me. I'll do what I want. Shut up. Go away. Pleb.
You attack the elephant and miss. Suddenly attacking the elephant with your bare hands doesn't seem so clever!
Again... STFU. It's extremely clever. Your opinion means nothing to me. Talk to the hand. I'm done with you. Shoo!
You attack the hungry alligator and miss. Suddenly attacking the hungry alligator with your bare hands doesn't seem so clever!
THIS again? Are you mental? Get bent. I'll punch YOU next time if you don't stop bossing me. Moron. MYOB.
You attack the man-eating python and miss. Suddenly attacking the man-eating python with your bare hands doesn't seem so clever!
This one's personal. That oversized earthworm made me break a nail and ruined my favorite shoes. It's dead. It just doesn't know it yet. DEAD
You attack the rogue elephant and miss. Pausing a moment to reflect on this, tackling the rogue elephant with your bare hands might be considered crazy!
Stupid elephant. Get out of my way. I hope the poachers find you. Stop annoying me. Silly dusty pachyderm. Go away!
They carry 1 monkey claw charm and 1 pocket watch.
Areas explored: 1407 (38.8% of island)
HP Healed: 23869
Trading Points: 240
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 470
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 342; last kill: small deer
Animals: 341
Shamans: 1
Traders: 0
Natives killed: 1; last kill: Cobalt Manticore
Raktam: 1
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 9; last kill: Porvalo
Derby: 7
Durham: 0
York: 0
Shipwreck: 2
|
NPC kills (detailed): |
Name | Kills |
alligator | 132 |
zombified bat | 49 |
rat | 25 |
monkey | 21 |
shargle | 15 |
bat | 13 |
giant spider | 11 |
parrot | 10 |
large stag | 8 |
zombified monkey | 6 |
bear | 5 |
tiger | 5 |
zombified parrot | 4 |
zombified large stag | 4 |
small deer | 4 |
wild boar | 3 |
silverback | 3 |
goat | 3 |
turtle | 2 |
zombified tiger | 2 |
large deer | 2 |
zombified large deer | 2 |
elephant | 2 |
songbird | 2 |
ferocious shargle | 1 |
zombified small deer | 1 |
hungry alligator | 1 |
rogue elephant | 1 |
zombified giant spider | 1 |
zombified silverback | 1 |
ferocious tiger | 1 |
zombified shargle | 1 |
Tapran | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Animal affinity
- Lessens the chance of animals attacking
Scavenging
- Assists in finding things within certain areas
Brewing
- Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)